Guardian Griffin - characteristics, skills - Olden Era

Rank3
Author:
Olden Era Wiki
Published:
Updated:

Description

The Order of the Sky is entrusted with the care and breeding of griffins. These intelligent and powerful creatures are not only heavily armored but also fiercely protective of their handlers. The bond between the griffins and the Order runs deep, with the beasts displaying an unwavering loyalty to those they serve, making them invaluable assets in the Templar ranks.

Creature type
Magic Creature

A beast or beast‑like creature. Jadame’s beasts often have fantastical powers; denizens of other planes, even more so. Morale range: –3 to 3. Luck range: –5 to 5. Fallen Magic Creatures count towards the power of Necromancy reanimation after battle.

Stats

Attack
91
Defense
102
Damage
7-71
Health
252
Speed
64
Initiative
102
Growth
7
Gold
350

Upgrade line

Base

Griffin

Rank3
Attack
73
Defense
65
Damage
5-91
Health
252
Speed
55
Initiative
93
Growth
7
Gold
255
Abilities
Valiant CryCost2This creature’s Attack increases by 5 and Initiative by 1. Caw! Duration: 2 round(s).
Skills
Melee AttackCan only attack adjacent enemies. Provokes counterattacks.
FlyingMovement ignores obstacles and traps.
Alert ICan counterattack up to twice per round.
Upgrade

Temple Griffin

Rank3
Attack
8-12
Defense
6-45
Damage
5-91
Health
252
Speed
7+13
Initiative
12+21
Growth
7
Gold
350
Abilities
Valiant CryCost2This creature’s Attack increases by 10 and Initiative by 2. Caw! Duration: 2 round(s).
Skills
Melee AttackCan only attack adjacent enemies. Provokes counterattacks.
FlyingMovement ignores obstacles and traps.
Alert IICan counterattack unlimited times per round.
Alternative

Guardian Griffin

Rank3
Attack
9+11
Defense
10+42
Damage
7-71
Health
252
Speed
6-14
Initiative
10-22
Growth
7
Gold
350
Abilities
Valiant CryCost2This creature’s Attack increases by 10 and Initiative by 2. Caw! Duration: 2 round(s).
Skills
Melee AttackCan only attack adjacent enemies. Provokes counterattacks.
FlyingMovement ignores obstacles and traps.
Alert ICan counterattack up to twice per round.
Loyal ProtectorCounterattacks each time an adjacent enemy attacks a friendly creature.
Rank 3
Compare

Skills

Melee AttackCan only attack adjacent enemies. Provokes counterattacks.
FlyingMovement ignores obstacles and traps.
Alert ICan counterattack up to twice per round.
Loyal ProtectorCounterattacks each time an adjacent enemy attacks a friendly creature.

Abilities

Valiant CryCost2This creature’s Attack increases by 10 and Initiative by 2. Caw! Duration: 2 round(s).

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