Dawn Hoplet - characteristics, skills - Olden Era
Rank2- Author:
- Olden Era Wiki
- Published:
- Updated:
Description
Some scholars with a keen interest in botany claim that hops are known for releasing a strong, mind‑clearing aroma at dawn. It stands to reason that these little creatures would mimic such behavior, blending both nature’s gift and their mystical influence.
Creature type
Magic Creature
A beast or beast‑like creature. Jadame’s beasts often have fantastical powers; denizens of other planes, even more so. Morale range: –3 to 3. Luck range: –5 to 5. Fallen Magic Creatures count towards the power of Necromancy reanimation after battle.
Stats
- Attack
- 7№2
- Defense
- 3№4
- Damage
- 3-6№3
- Health
- 18№1
- Speed
- 6№2
- Initiative
- 6№3
- Growth
- 9
- Gold
- 200
Upgrade line
Base
Hoplet
Rank2
- Attack
- 5№4
- Defense
- 3№4
- Damage
- 3-6№3
- Health
- 18№1
- Speed
- 5№3
- Initiative
- 6№3
- Growth
- 9
- Gold
- 150
Abilities
Skills
Upgrade
Dawn Hoplet
Rank2
- Attack
- 7+2№2
- Defense
- 3-2№4
- Damage
- 3-6№3
- Health
- 18№1
- Speed
- 6+1№2
- Initiative
- 6-3№3
- Growth
- 9
- Gold
- 200
Abilities
Skills
Alternative
Dusk Hoplet
Rank2
- Attack
- 5-2№4
- Defense
- 5+2№2
- Damage
- 3-6№3
- Health
- 18№1
- Speed
- 5-1№3
- Initiative
- 9+3№1
- Growth
- 9
- Gold
- 200
Abilities
Skills
Rank 2
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