
Magic classCleric
SpecializationWeaving the LightLightweaver growth in your cities increases by 1. Under her command, Lightweavers gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defense increase by 1 for every 3 hero levels, and enemy Lightweavers lose an equal amount of Attack and Defense.
Hero
Zenith
MageClimb the ranks; rise to the top — only then will you shine.
- Author:
- Olden Era Wiki
- Published:
- Updated:
FactionTemple
ArchetypeMage
Overview
Perhaps Zenith’s path would have been different if not for the peculiarities of her twin brother, Nadir. To protect him, Zenith needed influence — so she rose to become a leader of the Church. Sometimes, striving for the best version of oneself means embracing light… while also holding onto a trace of darkness.
- Attack
- 1
- Defense
- 1
- Spell power
- 2
- Knowledge
- 3
Starting skills
Starting army
Squad
Swordsman
Quantity: 12 - 17
Squad
Lightweaver
Quantity: 3 - 5
Squad
Lightweaver
Quantity: 3 - 5
Starting spells
Skill drop chance
Combat
%Leadership15.0%
%Siegecraft10.0%
%Tactics10.0%
%Battlecraft5.0%
%Luck5.0%
%Offense5.0%
Defense
%Defense5.0%
%Resistance5.0%
Magic
%Battle Magic15.0%
%Sorcery15.0%
%Summon Avatar15.0%
%Wisdom15.0%
%Thaumaturgy10.0%
%Daylight Magic8.0%
%Arcane Magic6.0%
%Primal Magic4.0%
%Nightshade Magic2.0%
Economy
%Diplomacy10.0%
%Economy10.0%
%Insight10.0%
%Logistics10.0%
%Recruitment10.0%
%Scouting10.0%
Other
%Combat0.0%
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