Angel - characteristics, skills - Olden Era

Rank7
Author:
Olden Era Wiki
Published:
Updated:

Description

The inquisition’s greatest belief is that angels still accompany their mission. The beings that aid the Templars in combat are but a mere imitation — a human soul willingly fused with winged armor, destined to continue the fight.

Creature type
Embodiment

A spirit, soul, or other intangible power that has coalesced into material form. Morale range: –3 to 3. Luck range: –3 to 3. Fallen Embodiments do NOT count towards the power of Necromancy reanimation after battle.

Stats

Attack
305
Defense
305
Damage
50-752
Health
2255
Speed
48
Initiative
89
Growth
1
Gold
2400

Upgrade line

Base

Angel

Rank7
Attack
305
Defense
305
Damage
50-752
Health
2255
Speed
48
Initiative
89
Growth
1
Gold
2400
Abilities
Refract and ReflectCost1Applies a copy of all positive effects currently on this creature to a friendly creature. Does not trigger “Forging Perfection.”
Skills
Ranged AttackCan attack enemies at any range. Replaced with a weaker Melee attack if an enemy is adjacent. –50% Melee Damage. Targets 3 or more hexes away take –10% Damage per hex (up to –50%).
FlyingMovement ignores obstacles and traps.
Forging PerfectionWhenever a positive effect is applied to a friendly creature, it is also applied to this creature. The effect’s duration and power are copied. If the effect targets multiple stacks, it is applied to this creature only once.
Upgrade

Archangel

Rank7
Attack
35+53
Defense
30-55
Damage
50-752
Health
225-755
Speed
5-57
Initiative
12+25
Growth
1
Gold
4000
Abilities
Refract and ReflectCost1Applies a copy of all positive effects currently on this creature to a friendly creature. Does not trigger “Forging Perfection.”
Devouring ChaliceCost2Dispels all positive effects from enemies within a 1‑hex radius area from chosen hex and applies them to this creature.
Skills
Ranged AttackCan attack enemies at any range.
SharpshooterRanged attacks deal full Ranged Damage at any range.
DuelistReceives no penalty in Melee range, dealing full Damage.
FlyingMovement ignores obstacles and traps.
Forging PerfectionWhenever a positive effect is applied to a friendly creature, it is also applied to this creature. The effect’s duration and power are copied. If the effect targets multiple stacks, it is applied to this creature only once.
Alternative

Apotheosis

Rank7
Attack
30-55
Defense
35+53
Damage
50-752
Health
300+752
Speed
10+52
Initiative
10-27
Growth
1
Gold
4000
Abilities
Refract and ReflectCost1Applies a copy of all positive effects currently on this creature to a friendly creature. Does not trigger “Forging Perfection.”
Unbending PrideCost2Shields this creature with a barrier that blocks the next instance of Damage.
Skills
Ranged AttackCan attack enemies at any range. Replaced with a weaker Melee attack if an enemy is adjacent. –50% Melee Damage. Targets 3 or more hexes away take –10% Damage per hex (up to –50%).
FlyingMovement ignores obstacles and traps.
DuelistReceives no penalty in Melee range, dealing full Damage.
Forging PerfectionWhenever a positive effect is applied to a friendly creature, it is also applied to this creature. The effect’s duration and power are copied. If the effect targets multiple stacks, it is applied to this creature only once.
Purity AuraThis creature and adjacent friendly creatures are immune to all negative effects.
Rank 7
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Skills

Ranged AttackCan attack enemies at any range. Replaced with a weaker Melee attack if an enemy is adjacent. –50% Melee Damage. Targets 3 or more hexes away take –10% Damage per hex (up to –50%).
FlyingMovement ignores obstacles and traps.
Forging PerfectionWhenever a positive effect is applied to a friendly creature, it is also applied to this creature. The effect’s duration and power are copied. If the effect targets multiple stacks, it is applied to this creature only once.

Abilities

Refract and ReflectCost1Applies a copy of all positive effects currently on this creature to a friendly creature. Does not trigger “Forging Perfection.”

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