Aureate Dancer - characteristics, skills - Olden Era

Rank3
Author:
Olden Era Wiki
Published:
Updated:

Description

Eschewing gems in favor of refined gold, the Aureates embody everything others imagine dark elves to be — elegant, ambitious, deadly, and above all, using wealth as their greatest advantage both in negotiations and on the battlefield.

Creature type
Living

A fully sentient inhabitant of Jadame. Morale range: –5 to 5. Luck range: –3 to 3. Fallen Living creatures count towards the power of Necromancy reanimation after battle.

Stats

Attack
82
Defense
83
Damage
5-73
Health
184
Speed
37
Initiative
75
Growth
8
Gold
220

Upgrade line

Base

Onyx Dancer

Rank3
Attack
82
Defense
83
Damage
5-73
Health
184
Speed
28
Initiative
48
Growth
8
Gold
160
Abilities
Fighting Style: Bouncing GlaivesCost0Choose two targets for this attack, dealing –50% Damage to each.
Skills
Ranged AttackCan attack enemies at any range. Replaced with a weaker Melee attack if an enemy is adjacent. –50% Melee Damage. Targets 3 or more hexes away take –10% Damage per hex (up to –50%).
A Thousand CutsEach attack reduces the target’s Defense by 1 until the end of battle. This effect is stackable.
Upgrade

Jasper Dancer

Rank3
Attack
82
Defense
83
Damage
5-73
Health
184
Speed
4+16
Initiative
5-27
Growth
8
Gold
220
Abilities
Fighting Style: Bouncing GlaivesCost0Choose two targets for this attack, dealing –50% Damage to each.
Skills
Ranged AttackCan attack enemies at any range. Targets 3 or more hexes away take –10% Damage per hex (up to –50%).
A Thousand CutsEach attack reduces the target’s Defense by 1 until the end of battle. This effect is stackable.
Draconic BladeMelee attacks deal double Damage.
Swift StrikeEnemies do not counterattack.
Alternative

Aureate Dancer

Rank3
Attack
82
Defense
83
Damage
5-73
Health
184
Speed
3-17
Initiative
7+25
Growth
8
Gold
220
Abilities
Fighting Style: Bouncing GlaivesCost0Choose two targets for this attack, dealing –50% Damage to each.
Skills
Ranged AttackCan attack enemies at any range. Replaced with a weaker Melee attack if an enemy is adjacent. –50% Melee Damage. Targets 3 or more hexes away take –10% Damage per hex (up to –50%).
A Thousand CutsEach attack reduces the target’s Defense by 2 until the end of battle. This effect is stackable.
Rank 3
Compare

Skills

Ranged AttackCan attack enemies at any range. Replaced with a weaker Melee attack if an enemy is adjacent. –50% Melee Damage. Targets 3 or more hexes away take –10% Damage per hex (up to –50%).
A Thousand CutsEach attack reduces the target’s Defense by 2 until the end of battle. This effect is stackable.

Abilities

Fighting Style: Bouncing GlaivesCost0Choose two targets for this attack, dealing –50% Damage to each.

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