Guard Captain - characteristics, skills - Olden Era
Rank1- Author:
- Olden Era Wiki
- Published:
- Updated:
Description
All Templars are believers, but some prioritize military tradition over religious doctrine. The Arm of the Sun is an order that unites those who seek enlightenment through combat prowess rather than inquisitorial teachings.
Creature type
Living
A fully sentient inhabitant of Jadame. Morale range: –5 to 5. Luck range: –3 to 3. Fallen Living creatures count towards the power of Necromancy reanimation after battle.
Stats
- Attack
- 6№1
- Defense
- 5№3
- Damage
- 2-3№4
- Health
- 12№2
- Speed
- 4№3
- Initiative
- 6№1
- Growth
- 18
- Gold
- 110
Upgrade line
Base
Swordsman
Rank1
- Attack
- 4№3
- Defense
- 4№4
- Damage
- 2-3№4
- Health
- 12№2
- Speed
- 4№3
- Initiative
- 5№2
- Growth
- 18
- Gold
- 85
Skills
Upgrade
Guard Captain
Rank1
- Attack
- 6+1№1
- Defense
- 5-3№3
- Damage
- 2-3№4
- Health
- 12-3№2
- Speed
- 4-1№3
- Initiative
- 6+1№1
- Growth
- 18
- Gold
- 110
Skills
Alternative
Sun’s Aegis
Rank1
- Attack
- 5-1№2
- Defense
- 8+3№1
- Damage
- 2-3№4
- Health
- 15+3№1
- Speed
- 5+1№2
- Initiative
- 5-1№2
- Growth
- 18
- Gold
- 110
Skills
Rank 1
Compare
Skills
Abilities
No abilities found for this unit.
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