Inquisitor - characteristics, skills - Olden Era

Rank6
Author:
Olden Era Wiki
Published:
Updated:

Description

Leaders, judges and executioners — the inquisitors embody the pinnacle of human resolve. Their unbreakable will often proves decisive in battle.

Creature type
Living

A fully sentient inhabitant of Jadame. Morale range: –5 to 5. Luck range: –3 to 3. Fallen Living creatures count towards the power of Necromancy reanimation after battle.

Stats

Attack
207
Defense
244
Damage
19-2311
Health
907
Speed
46
Initiative
76
Growth
2
Gold
1000

Upgrade line

Base

Inquisitor

Rank6
Attack
207
Defense
244
Damage
19-2311
Health
907
Speed
46
Initiative
76
Growth
2
Gold
1000
Abilities
Infuse ArmorCost2Increases this creature’s Defense by 5 and Speed by 1, and dispels any negative effects that restrict movement. Duration: 2 round(s).
Celestial FlailCost1Hits the target and all adjacent enemies.
Skills
Melee AttackCan only attack adjacent enemies. Provokes counterattacks.
Unyielding IIgnores 30% of the enemy’s Attack when struck.
Absolute ResistanceImmune to all Magic Damage.
Upgrade

Mother Superior

Rank6
Attack
20-67
Defense
28+42
Damage
19-23-711
Health
125+354
Speed
5-15
Initiative
9+14
Growth
2
Gold
1500
Abilities
Infuse ArmorCost2Increases this creature’s Defense by 10 and Speed by 2, and dispels any negative effects that restrict movement. Duration: 2 round(s).
Celestial FlailCost1Hits the target and all adjacent enemies.
Skills
Melee AttackCan only attack adjacent enemies. Provokes counterattacks.
Unyielding IIIgnores 40% of the enemy’s Attack when struck.
Absolute ResistanceImmune to all Magic Damage.
Celestial ArmorThis creature generates +2 Focus Point(s) when taking Damage.
Alternative

Excommunicator

Rank6
Attack
26+63
Defense
24-44
Damage
23-33+74
Health
90-357
Speed
6+14
Initiative
8-15
Growth
2
Gold
1500
Abilities
Infuse ArmorCost2Increases this creature’s Defense by 10 and Speed by 2, and dispels any negative effects that restrict movement. Duration: 2 round(s).
Swift PenanceCost2Deals [ 40 + 12 × amount of units ] Magic Damage to the target and all adjacent creatures, dispelling all positive effects from them.
Skills
Melee AttackCan only attack adjacent enemies. Provokes counterattacks.
Unyielding IIIgnores 40% of the enemy’s Attack when struck.
Absolute ResistanceImmune to all Magic Damage.
Rank 6
Compare

Skills

Melee AttackCan only attack adjacent enemies. Provokes counterattacks.
Unyielding IIgnores 30% of the enemy’s Attack when struck.
Absolute ResistanceImmune to all Magic Damage.

Abilities

Infuse ArmorCost2Increases this creature’s Defense by 5 and Speed by 1, and dispels any negative effects that restrict movement. Duration: 2 round(s).
Celestial FlailCost1Hits the target and all adjacent enemies.

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