Swordsman - characteristics, skills - Olden Era

Rank1
Author:
Olden Era Wiki
Published:
Updated:

Description

The Church of the Sun brought their faith to Jadame in the only way they knew how to — through steel. Their well‑armed and disciplined swordsmen serve as both proselytes and guardians of the Chalice’s flock.

Creature type
Living

A fully sentient inhabitant of Jadame. Morale range: –5 to 5. Luck range: –3 to 3. Fallen Living creatures count towards the power of Necromancy reanimation after battle.

Stats

Attack
43
Defense
44
Damage
2-34
Health
122
Speed
43
Initiative
52
Growth
18
Gold
85

Upgrade line

Base

Swordsman

Rank1
Attack
43
Defense
44
Damage
2-34
Health
122
Speed
43
Initiative
52
Growth
18
Gold
85
Skills
Melee AttackCan only attack adjacent enemies. Provokes counterattacks.
Ranged Defense ITakes –30% Ranged Damage.
Upgrade

Guard Captain

Rank1
Attack
6+11
Defense
5-33
Damage
2-34
Health
12-32
Speed
4-13
Initiative
6+11
Growth
18
Gold
110
Skills
Melee AttackCan only attack adjacent enemies. Provokes counterattacks.
Double StrikeStrikes twice when performing attacks.
Ranged Defense ITakes –30% Ranged Damage.
Alternative

Sun’s Aegis

Rank1
Attack
5-12
Defense
8+31
Damage
2-34
Health
15+31
Speed
5+12
Initiative
5-12
Growth
18
Gold
110
Skills
Melee AttackCan only attack adjacent enemies. Provokes counterattacks.
AegisThis creature and adjacent friendly creatures take –30% Ranged Damage.
Anointed for DefenseWhenever this creature gains a positive effect, its Defense increases by 2 until the end of the battle.
Rank 1
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Skills

Melee AttackCan only attack adjacent enemies. Provokes counterattacks.
Ranged Defense ITakes –30% Ranged Damage.

Abilities

No abilities found for this unit.

Categories

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