Vampire - characteristics, skills - Olden Era

Rank7
Author:
Olden Era Wiki
Published:
Updated:

Description

The origin of vampires remains a mystery to most. Powerful and vain, they see themselves as the pinnacle of creation.

The draconic society of Garrote Gorge, however, dismisses such imperious notions.

Creature type
Undead

A creature or person whose life has been prolonged by unnatural means. Morale: Always neutral. Luck range: –5 to 5. Fallen Undead do NOT count towards the power of Necromancy reanimation after battle.

Stats

Attack
2210
Defense
208
Damage
25-258
Health
1508
Speed
66
Initiative
116
Growth
2
Gold
1200

Upgrade line

Base

Vampire

Rank7
Attack
2210
Defense
208
Damage
25-258
Health
1508
Speed
66
Initiative
116
Growth
2
Gold
1200
Skills
Melee AttackCan only attack adjacent enemies. Provokes counterattacks.
FlyingMovement ignores obstacles and traps.
VampirismEach attack restores 40% of Damage dealt as HP to this creature. This can revive fallen units.
Upgrade

Vampire Lord

Rank7
Attack
22-510
Defense
26+66
Damage
30-307
Health
175+257
Speed
8+34
Initiative
13+14
Growth
2
Gold
2000
Skills
Melee AttackCan only attack adjacent enemies. Enemies do not counterattack.
FlyingMovement ignores obstacles and traps.
Swift StrikeEnemies do not counterattack.
VampirismEach attack restores 40% of Damage dealt as HP to this creature. This can revive fallen units.
Alternative

Vampire Scholar

Rank7
Attack
27+58
Defense
20-68
Damage
30-307
Health
150-258
Speed
5-37
Initiative
12-15
Growth
2
Gold
2000
Abilities
Blood TransfusionCost3Connects an enemy to target friendly creature. The enemy takes [ 30 × amount of units ] Magic Damage. The friendly creature restores [ 30 × amount of units ]% of the Damage dealt as HP. This can revive fallen units.
Cleansing BloodCost1Dispels all negative effects from a target friendly stack.
Skills
Long ReachHas an attack that targets the hex directly behind an adjacent hex. It doesn’t provoke counterattacks and doesn’t move the attacker next to their target.
FlyingMovement ignores obstacles and traps.
VampirismEach attack restores 40% of Damage dealt as HP to this creature. This can revive fallen units.
Rank 7
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Skills

Melee AttackCan only attack adjacent enemies. Provokes counterattacks.
FlyingMovement ignores obstacles and traps.
VampirismEach attack restores 40% of Damage dealt as HP to this creature. This can revive fallen units.

Abilities

No abilities found for this unit.

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