Devourer - characteristics, skills - Olden Era

Rank6
Author:
Olden Era Wiki
Published:
Updated:

Description

Marked by the demonic corruption, some waurmos developed hardened scales and a fiery crown. Any traveler should beware, for these monstrous creatures are capable of swallowing entire patrols whole.

Creature type
Hive Spawn

A part of a hivemind that serves a powerful lord from beyond. Morale range: –5 to 5. Luck range: –5 to 5. Fallen Hive Spawn count towards the power of Necromancy reanimation after battle.

Stats

Attack
207
Defense
206
Damage
24-267
Health
1205
Speed
101
Initiative
85
Growth
2
Gold
1900

Upgrade line

Base

Waurms

Rank6
Attack
207
Defense
206
Damage
21-2310
Health
1205
Speed
82
Initiative
85
Growth
2
Gold
1200
Skills
Melee AttackCan only attack adjacent enemies. Provokes counterattacks.
BlinkMovement ignores obstacles and traps.
Corpse EaterIf destination hex contains a fallen corpse, it is devoured, restoring 120 HP. This can revive fallen units.
Demonic StenchReduces enemy creatures’ Luck by 1. This effect does not stack; only the strongest one is active.
Upgrade

Devourer

Rank6
Attack
207
Defense
206
Damage
24-26+37
Health
1205
Speed
10+21
Initiative
8-15
Growth
2
Gold
1900
Abilities
DevourCost3If target enemy creature has fewer than 40% of its original units, it is destroyed immediately. Creatures killed this way leave no corpse.
Skills
Melee AttackCan only attack adjacent enemies. Provokes counterattacks.
BlinkMovement ignores obstacles and traps.
Hivemind: Nest ProtectorAt the start of battle, for each other unique Hive creature in the army, this creature’s Defense increases by 1. Upon death, this creature generates 2 Focus Point(s).
Corpse EaterIf destination hex contains a fallen corpse, it is devoured, restoring 120 HP. This can revive fallen units.
Demonic StenchReduces enemy creatures’ Luck by 2. This effect does not stack; only the strongest one is active.
Alternative

Pyroboros

Rank6
Attack
207
Defense
206
Damage
21-23-310
Health
1205
Speed
8-22
Initiative
9+14
Growth
2
Gold
1900
Skills
Ranged AttackCan attack enemies at any range. Targets 3 or more hexes away take –10% Damage per hex (up to –50%).
Area StrikeDeals Damage to the target and all enemies around it.
DuelistReceives no penalty in Melee range, dealing full Damage.
BlinkMovement ignores obstacles and traps.
Hivemind: VanguardAt the start of battle, for each other unique Hive creature in the army, this creature’s Attack increases by 1. Whenever this creature kills an enemy, it generates 2 Focus Point(s).
Corpse EaterIf destination hex contains a fallen corpse, it is devoured, restoring 120 HP. This can revive fallen units.
Demonic StenchReduces enemy creatures’ Luck by 2. This effect does not stack; only the strongest one is active.
Rank 6
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Skills

Melee AttackCan only attack adjacent enemies. Provokes counterattacks.
BlinkMovement ignores obstacles and traps.
Hivemind: Nest ProtectorAt the start of battle, for each other unique Hive creature in the army, this creature’s Defense increases by 1. Upon death, this creature generates 2 Focus Point(s).
Corpse EaterIf destination hex contains a fallen corpse, it is devoured, restoring 120 HP. This can revive fallen units.
Demonic StenchReduces enemy creatures’ Luck by 2. This effect does not stack; only the strongest one is active.

Abilities

DevourCost3If target enemy creature has fewer than 40% of its original units, it is destroyed immediately. Creatures killed this way leave no corpse.

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