Home

Units

Units and creatures Heroes of Might and Magic: Olden Era

Heroes of Might and Magic: Olden Era units and creatures: stats, abilities, skills, upgrades, and factions.

Unit guide

Units, creatures, and upgrades

Cards are grouped by faction and rank. Each row places a base creature next to its upgrades so health, damage, speed, abilities, and skills are easy to compare.

Are units and creatures the same thing?

Heroes of Might and Magic: Olden Era players often search for both units and creatures. This page covers both: base troops, upgrades, stats, abilities, and skills.

How do I open units for a single faction?

Use a faction page or a URL such as /ar/factions/human/units. It shows only that side's creatures, upgrades, and combat parameters.

Faction

Units: Dungeon

Rank 2
Compare
Line rating: 98
Base

Infiltrator

Rating
98
Attack
63
Defense
25
Damage
3-54
Health
134
Speed
53
Initiative
63
Growth
13
Details5

No additional abilities or skills.

Upgrade

Guile Infiltrator

Rating
132
Attack
63
Defense
2-15
Damage
3-54
Health
134
Speed
7+11
Initiative
6-33
Growth
13
Details7

No additional abilities or skills.

Alternative

Bleak Infiltrator

Rating
132
Attack
63
Defense
3+14
Damage
3-54
Health
134
Speed
6-12
Initiative
9+31
Growth
13
Details7

No additional abilities or skills.

Faction

Units: Grove

Rank 2
Compare
Line rating: 131
Base

Hoplet

Rating
131
Attack
54
Defense
34
Damage
3-63
Health
181
Speed
53
Initiative
63
Growth
9
Details4

No additional abilities or skills.

Upgrade

Dawn Hoplet

Rating
178
Attack
7+22
Defense
3-24
Damage
3-63
Health
181
Speed
6+12
Initiative
6-33
Growth
9
Details5

No additional abilities or skills.

Alternative

Dusk Hoplet

Rating
178
Attack
5-24
Defense
5+22
Damage
3-63
Health
181
Speed
5-13
Initiative
9+31
Growth
9
Details6

No additional abilities or skills.

Faction

Units: Necropolis

Rank 2
Compare
Line rating: 85
Base

Wight

Rating
85
Attack
35
Defense
06
Damage
2-46
Health
87
Speed
62
Initiative
54
Growth
16
Details4

No additional abilities or skills.

Upgrade

Wraith

Rating
114
Attack
63
Defense
0-46
Damage
2-46
Health
87
Speed
71
Initiative
7+12
Growth
16
Details5

No additional abilities or skills.

Alternative

Phantasm

Rating
114
Attack
63
Defense
4+43
Damage
2-46
Health
87
Speed
71
Initiative
6-13
Growth
16
Details5

No additional abilities or skills.

Faction

Units: Schism

Rank 2
Compare
Line rating: 144
Base

Cultist

Rating
144
Attack
54
Defense
43
Damage
4-62
Health
153
Speed
35
Initiative
45
Growth
12
Details3

No additional abilities or skills.

Upgrade

Binder

Rating
193
Attack
5-44
Defense
7+31
Damage
4-6-12
Health
153
Speed
5+13
Initiative
5+14
Growth
12
Details4

No additional abilities or skills.

Alternative

Votary

Rating
193
Attack
9+41
Defense
4-33
Damage
4-8+11
Health
153
Speed
4-14
Initiative
4-15
Growth
12
Details4

No additional abilities or skills.

Faction

Units: Swarm

Rank 2
Compare
Line rating: 115
Base

Locust

Rating
115
Attack
54
Defense
43
Damage
3-54
Health
125
Speed
53
Initiative
63
Growth
14
Details4

No additional abilities or skills.

Upgrade

Overgrown Locust

Rating
155
Attack
5-24
Defense
43
Damage
3-5-0.54
Health
16+42
Speed
6-12
Initiative
72
Growth
14
Details5

No additional abilities or skills.

Alternative

Harvester Locust

Rating
155
Attack
7+22
Defense
43
Damage
4-5+0.53
Health
12-45
Speed
7+11
Initiative
72
Growth
14
Details5

No additional abilities or skills.

Faction

Units: Temple

Rank 2
Compare
Line rating: 91
Base

Crossbowman

Rating
91
Attack
54
Defense
34
Damage
3-45
Health
106
Speed
35
Initiative
54
Growth
14
Details4

No additional abilities or skills.

Upgrade

Austringer

Rating
123
Attack
5-14
Defense
4+13
Damage
3-45
Health
106
Speed
4+14
Initiative
5-24
Growth
14
Details5

No additional abilities or skills.

Alternative

Marksman

Rating
123
Attack
6+13
Defense
3-14
Damage
3-45
Health
106
Speed
3-15
Initiative
7+22
Growth
14
Details6

No additional abilities or skills.

Faction

Units: Neutral

Rank 2
Compare
Unit

Ghoul

Rating
1
Attack
9
Defense
6
Damage
4-7
Health
20
Speed
5
Initiative
5
Details3

No additional abilities or skills.

Unit

Halfling

Rating
125
Attack
6
Defense
6
Damage
3-3
Health
6
Speed
6
Initiative
6
Details5

No additional abilities or skills.

Unit

Peasant

Rating
125
Attack
1
Defense
1
Damage
1-1
Health
5
Speed
1
Initiative
1
Details4

No additional abilities or skills.