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Spells

Heroes of Might and Magic: Olden Era spells: magic schools, levels, mana costs, and effects.

Magic school

Daylight Magic

Daylight Magic - Rank 2

4 spells

SpellManaLevel 1Level 2Level 3Level 4
Favorable WindCombat Magic10

Target friendly creature deals +20% Damage with Ranged and Long Reach attacks. Duration: [ 1 + 1 per every 5 hero’s Spell Power ] round(s).

Ranged and Long Reach Damage: 20% > 25%.

Ranged and Long Reach Damage: 25% > 35%.

Ranged and Long Reach Damage: 35% > 50%.

From a Bird’s EyeGlobal Map Magic10

Reveals the borders of all areas, including those hidden by the fog of war.

Mana: 6

Base mana cost: 10 > 6.

Reveals the location of all enemy heroes.

Reveals the location of all cities.

Inner LightCombat Magic8

Reduces the duration of all negative effects applied to the target friendly creature by [ 2 + 1 per every 5 hero’s Spell Power ].

Base spell effectiveness: 2 > 3.

Affects friendly creatures adjacent to the target.

Affects all friendly creatures.

Weakening RayCombat Magic10

Removes 1 counterattack charge(s) from the target enemy for this round.

Mana: 6

Base mana cost: 10 > 6.

Removes all counterattack charges from the target for this round.

Affects all enemy creatures.