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Spells

Heroes of Might and Magic: Olden Era spells: magic schools, levels, mana costs, and effects.

Magic school

Daylight Magic

Daylight Magic - Rank 3

4 spells

SpellManaLevel 1Level 2Level 3Level 4
Arina’s TouchCombat Magic14

Target friendly creature gains 1 Initiative and 10% maximum HP. Duration: [ 1 + 1 per every 6 hero’s Spell Power ] round(s).

Maximum HP bonus: 10% > 20%.

Affects all friendly creatures.

Doubles Initiative bonus.

RiposteCombat Magic15

Target friendly creature counterattacks before enemy attack lands. Duration: [ 1 + 1 per every 5 hero’s Spell Power ] round(s).

Deal +20% Damage with counterattacks.

Gain +1 additional counterattack per round.

Affects all friendly creatures.

Song of PowerCombat Magic6

Resets the cooldowns of the target friendly creature.

Dispels all effects that block creature attacks or abilities.

The creature may use its limited abilities again.

Affects all friendly creatures.

TauntCombat Magic11

All enemies within 2 hexes from the target friendly creature can only target that creature. Each instance of Damage makes the effect last 1 round(s) shorter. Duration: [ 1 + 1 per every 6 hero’s Spell Power ] round(s).

Radius of effect: 2 > 3.

Base effect duration: 1 > 3.

Radius of effect: 3 > 4.