Spells
Heroes of Might and Magic: Olden Era spells: magic schools, levels, mana costs, and effects.
Magic school
Daylight Magic
Daylight Magic - Rank 3
4 spells
| Spell | Mana | Level 1 | Level 2 | Level 3 | Level 4 |
|---|---|---|---|---|---|
| 14 | Target friendly creature gains 1 Initiative and 10% maximum HP. Duration: [ 1 + 1 per every 6 hero’s Spell Power ] round(s). | Maximum HP bonus: 10% > 20%. | Affects all friendly creatures. | Doubles Initiative bonus. | |
| 15 | Target friendly creature counterattacks before enemy attack lands. Duration: [ 1 + 1 per every 5 hero’s Spell Power ] round(s). | Deal +20% Damage with counterattacks. | Gain +1 additional counterattack per round. | Affects all friendly creatures. | |
| 6 | Resets the cooldowns of the target friendly creature. | Dispels all effects that block creature attacks or abilities. | The creature may use its limited abilities again. | Affects all friendly creatures. | |
| 11 | All enemies within 2 hexes from the target friendly creature can only target that creature. Each instance of Damage makes the effect last 1 round(s) shorter. Duration: [ 1 + 1 per every 6 hero’s Spell Power ] round(s). | Radius of effect: 2 > 3. | Base effect duration: 1 > 3. | Radius of effect: 3 > 4. |








