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Spells

Heroes of Might and Magic: Olden Era spells: magic schools, levels, mana costs, and effects.

Magic school

Daylight Magic

Daylight Magic - Rank 1

4 spells

SpellManaLevel 1Level 2Level 3Level 4
BlessingCombat Magic7

Target friendly creature deals +20% Damage with basic attacks. Duration: [ 1 + 1 per every 4 hero’s Spell Power ] round(s).

Basic attacks Damage: 20% > 25%.

Affects all friendly creatures.

Basic attacks Damage: 25% > 35%.

HasteCombat Magic6

Target friendly creature gains +2 Speed. Duration: [ 1 + 1 per every 4 hero’s Spell Power ] round(s).

Speed bonus: 2 > 4.

Dispels “Web.”

Speed bonus: 4 > 6.

Healing WaterCombat Magic5

Target friendly creature restores [ 50 + 5 × hero’s Spell Power ] HP. Cannot revive fallen units.

HP per Spell Power: 5 > 10.

Triggers one more time at the beginning of the next round.

Affects all friendly creatures.

Shorten ShadowCombat Magic6

Target enemy creature loses 2 Attack and Defense. Duration: [ 1 + 1 per every 4 hero’s Spell Power ] round(s).

The reduction of Attack and Defense increases each round.

Dispels “Enlarge Shadow.”

Affects all enemy creatures.

Daylight Magic - Rank 2

4 spells

SpellManaLevel 1Level 2Level 3Level 4
Favorable WindCombat Magic10

Target friendly creature deals +20% Damage with Ranged and Long Reach attacks. Duration: [ 1 + 1 per every 5 hero’s Spell Power ] round(s).

Ranged and Long Reach Damage: 20% > 25%.

Ranged and Long Reach Damage: 25% > 35%.

Ranged and Long Reach Damage: 35% > 50%.

From a Bird’s EyeGlobal Map Magic10

Reveals the borders of all areas, including those hidden by the fog of war.

Mana: 6

Base mana cost: 10 > 6.

Reveals the location of all enemy heroes.

Reveals the location of all cities.

Inner LightCombat Magic8

Reduces the duration of all negative effects applied to the target friendly creature by [ 2 + 1 per every 5 hero’s Spell Power ].

Base spell effectiveness: 2 > 3.

Affects friendly creatures adjacent to the target.

Affects all friendly creatures.

Weakening RayCombat Magic10

Removes 1 counterattack charge(s) from the target enemy for this round.

Mana: 6

Base mana cost: 10 > 6.

Removes all counterattack charges from the target for this round.

Affects all enemy creatures.

Daylight Magic - Rank 3

4 spells

SpellManaLevel 1Level 2Level 3Level 4
Arina’s TouchCombat Magic14

Target friendly creature gains 1 Initiative and 10% maximum HP. Duration: [ 1 + 1 per every 6 hero’s Spell Power ] round(s).

Maximum HP bonus: 10% > 20%.

Affects all friendly creatures.

Doubles Initiative bonus.

RiposteCombat Magic15

Target friendly creature counterattacks before enemy attack lands. Duration: [ 1 + 1 per every 5 hero’s Spell Power ] round(s).

Deal +20% Damage with counterattacks.

Gain +1 additional counterattack per round.

Affects all friendly creatures.

Song of PowerCombat Magic6

Resets the cooldowns of the target friendly creature.

Dispels all effects that block creature attacks or abilities.

The creature may use its limited abilities again.

Affects all friendly creatures.

TauntCombat Magic11

All enemies within 2 hexes from the target friendly creature can only target that creature. Each instance of Damage makes the effect last 1 round(s) shorter. Duration: [ 1 + 1 per every 6 hero’s Spell Power ] round(s).

Radius of effect: 2 > 3.

Base effect duration: 1 > 3.

Radius of effect: 3 > 4.

Daylight Magic - Rank 4

4 spells

SpellManaLevel 1Level 2Level 3Level 4
Clear FogGlobal Map Magic14

Reveals 5 squares around the selected space on the global map up to [ 2 × hero’s sight ] square(s) away from the hero. Usable 1 time(s) per day.

Selection radius multiplier: 2 > 3.

Squares revealed: 5 > 8.

Unlimited casting range.

Heavenly BladesCombat Magic21

Target friendly creature deals +35 Pure Damage with each basic attack and restores the same amount of HP. Cannot revive fallen units. Duration: [ 1 + 1 per every 7 hero’s Spell Power ] round(s).

Damage bonus: 35 > 75.

Affects all friendly creatures.

Bonus Damage instantly destroys summoned creatures and temporary stacks.

Radiant ArmorCombat Magic18

Target friendly creature takes –20% Damage from all sources. Duration: [ 1 + 1 per every 7 hero’s Spell Power ] round(s).

Damage reduction: 20% > 30%.

Affects all friendly creatures.

Damage reduction: 30% > 40%.

VengeanceCombat Magic16

Whenever an enemy attacks target friendly creature in Melee, that enemy takes [ 60 + 15 × hero’s Spell Power ] Magic Damage. Duration: [ 1 + 1 per every 7 hero’s Spell Power ] round(s).

Base effect duration: 1 > 3.

Damage per Spell Power: 15 > 20.

The effect applies to all basic attacks.

Daylight Magic - Rank 5

2 spells

SpellManaLevel 1Level 2Level 3Level 4
Arina’s ChosenCombat Magic18

Target friendly creature cannot have less than 20% of their current units. Taking Damage reduces the duration of the effect by 1 round(s). Duration: 2 round(s).

Minimum stack size: 20% > 35%.

Base effect duration: 2 > 4.

Minimum stack size: 35% > 50%.

JudgementCombat Magic35

Strikes target enemy four times, dealing a total of [ 200 + 30 × hero’s Spell Power ] Magic Damage.

Base Damage: 200 > 400.

Damage per Spell Power: 30 > 40.

Damage per Spell Power: 40 > 60.