Home

Spells

Heroes of Might and Magic: Olden Era spells: magic schools, levels, mana costs, and effects.

Magic school

Nightshade Magic

Nightshade Magic - Rank 1

4 spells

SpellManaLevel 1Level 2Level 3Level 4
DespairCombat Magic9

Curses the target enemy. Cursed creatures take [ 20 + 10 × hero’s Spell Power ] Pure Damage at the start of their turn. This effect is stackable. Duration: [ 1 + 1 per every 4 hero’s Spell Power ] round(s).

Base effect duration: 1 > 2.

+50% Damage dealt by the spell.

Affects enemy creatures adjacent to the target.

Enlarge ShadowCombat Magic7

Target friendly creature gains 2 Attack and Defense. Duration: [ 1 + 1 per every 4 hero’s Spell Power ] round(s).

The bonus to Attack and Defense increases each round.

Dispels “Shorten Shadow.”

Affects all friendly creatures.

Fatal DecayCombat Magic4

Target enemy creature cannot restore HP. This effect remains after the creature’s death. Duration: [ 1 + 1 per every 4 hero’s Spell Power ] round(s).

Reduces maximum HP by 20%.

This effect cannot be dispelled.

Maximum HP reduction: 20% > 30%.

Unnatural CalmCombat Magic6

Target enemy deals –15% Damage with basic attacks. Duration: [ 1 + 1 per every 4 hero’s Spell Power ] round(s).

Basic attack Damage: –15% > –20%.

Affects all enemy creatures.

Basic attack Damage: –20% > –30%.