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Spells

Heroes of Might and Magic: Olden Era spells: magic schools, levels, mana costs, and effects.

Magic school

Nightshade Magic

Nightshade Magic - Rank 3

4 spells

SpellManaLevel 1Level 2Level 3Level 4
Naira’s VeilGlobal Map Magic16

Renews the fog of war in a 8‑square radius around the hero, concealing them from opponents until the fog is re‑cleared. Usable 1 time(s) per day.

Mana: 12

Base mana cost: 16 > 12.

Fog of war radius: 8 > 10.

Fog of war radius: 10 > 14.

SilenceCombat Magic5

Target enemy creature is prevented from using abilities or generating Focus Points. Duration: [ 1 + 1 per every 6 hero’s Spell Power ] round(s).

Base effect duration: 1 > 2.

Affects enemy creatures adjacent to the target.

Affects all enemy creatures.

SleepCombat Magic13

Target enemy creature falls asleep and cannot take any actions. Dispelled upon taking Damage. After awakening, the same creature cannot fall asleep again until the end of the battle. Duration: 1 round(s).

Base effect duration: 1 > 2.

Base effect duration: 2 > 3.

Taking Damage does not dispel effect but instead reduces its duration by 2 rounds.

TwilightCombat Magic16

Target enemy creature is prevented from using Ranged attacks. Duration: [ 1 + 1 per every 6 hero’s Spell Power ] round(s).

Base effect duration: 1 > 2.

Targets deal –15% Melee Damage.

Affects all enemy creatures.