Spells
Heroes of Might and Magic: Olden Era spells: magic schools, levels, mana costs, and effects.
Magic school
Nightshade Magic
Nightshade Magic - Rank 1
4 spells
| Spell | Mana | Level 1 | Level 2 | Level 3 | Level 4 |
|---|---|---|---|---|---|
| 9 | Curses the target enemy. Cursed creatures take [ 20 + 10 × hero’s Spell Power ] Pure Damage at the start of their turn. This effect is stackable. Duration: [ 1 + 1 per every 4 hero’s Spell Power ] round(s). | Base effect duration: 1 > 2. | +50% Damage dealt by the spell. | Affects enemy creatures adjacent to the target. | |
| 7 | Target friendly creature gains 2 Attack and Defense. Duration: [ 1 + 1 per every 4 hero’s Spell Power ] round(s). | The bonus to Attack and Defense increases each round. | Dispels “Shorten Shadow.” | Affects all friendly creatures. | |
| 4 | Target enemy creature cannot restore HP. This effect remains after the creature’s death. Duration: [ 1 + 1 per every 4 hero’s Spell Power ] round(s). | Reduces maximum HP by 20%. | This effect cannot be dispelled. | Maximum HP reduction: 20% > 30%. | |
| 6 | Target enemy deals –15% Damage with basic attacks. Duration: [ 1 + 1 per every 4 hero’s Spell Power ] round(s). | Basic attack Damage: –15% > –20%. | Affects all enemy creatures. | Basic attack Damage: –20% > –30%. |
Nightshade Magic - Rank 2
4 spells
| Spell | Mana | Level 1 | Level 2 | Level 3 | Level 4 |
|---|---|---|---|---|---|
| 10 | Reveals the precise number and intentions of all neutral squads within [ 3 × hero’s sight ] squares of the hero. | Mana: 7 Base mana cost: 10 > 7. | Reveals information on enemy heroes. | Reveals information on enemy cities. | |
| 7 | Target friendly creature cannot be targeted. Effect ends when the unit takes any action or at the end of the round. | First attack under this effect deals +25% Damage. | Mana: 4 Base mana cost: 7 > 4. | Damage bonus: 25% > 50%. | |
| 10 | Deals [ 40 + 10 × hero’s Spell Power ] Pure Damage to the target enemy. This Damage cannot be modified in any way. | Damage per Spell Power: 10 > 15. | Damage per Spell Power: 15 > 20. | Additionally, kills +1 unit(s). Works on creatures up to tier 7. | |
| 9 | Target enemy creature loses 2 Speed Duration: [ 1 + 1 per every 5 hero’s Spell Power ] round(s). | Speed reduction: –2 > –3. | Dispels “Haste.” | Speed reduction: –3 > –4. |
Nightshade Magic - Rank 3
4 spells
| Spell | Mana | Level 1 | Level 2 | Level 3 | Level 4 |
|---|---|---|---|---|---|
| 16 | Renews the fog of war in a 8‑square radius around the hero, concealing them from opponents until the fog is re‑cleared. Usable 1 time(s) per day. | Mana: 12 Base mana cost: 16 > 12. | Fog of war radius: 8 > 10. | Fog of war radius: 10 > 14. | |
| 5 | Target enemy creature is prevented from using abilities or generating Focus Points. Duration: [ 1 + 1 per every 6 hero’s Spell Power ] round(s). | Base effect duration: 1 > 2. | Affects enemy creatures adjacent to the target. | Affects all enemy creatures. | |
| 13 | Target enemy creature falls asleep and cannot take any actions. Dispelled upon taking Damage. After awakening, the same creature cannot fall asleep again until the end of the battle. Duration: 1 round(s). | Base effect duration: 1 > 2. | Base effect duration: 2 > 3. | Taking Damage does not dispel effect but instead reduces its duration by 2 rounds. | |
| 16 | Target enemy creature is prevented from using Ranged attacks. Duration: [ 1 + 1 per every 6 hero’s Spell Power ] round(s). | Base effect duration: 1 > 2. | Targets deal –15% Melee Damage. | Affects all enemy creatures. |
Nightshade Magic - Rank 4
3 spells
| Spell | Mana | Level 1 | Level 2 | Level 3 | Level 4 |
|---|---|---|---|---|---|
| 16 | Target creature immediately and uncontrollably attacks the closest target within its attack radius, whether it is a friendly or enemy creature. | With this effect attack deals +10% Damage. | Damage bonus: 10% > 20%. | Damage bonus: 20% > 30%. | |
| 20 | Summons a stack of [ 8 + 1 × hero’s Spell Power ] Starchildren on an adjacent free hex. They will disappear at the end of the battle. | Summon radius: 1 > 2. | Summoned stack can use abilities. | Spell Power multiplier: 1 > 2. | |
| 11 | Target enemy creature takes +20% Damage from all sources. Duration: [ 1 + 1 per every 7 hero’s Spell Power ] round(s). | Damage: 20% > 30%. | Damage: 30% > 50%. | Affects enemy creatures adjacent to the target. |
Nightshade Magic - Rank 5
3 spells
| Spell | Mana | Level 1 | Level 2 | Level 3 | Level 4 |
|---|---|---|---|---|---|
| 24 | Target enemy creature will die after taking any Damage if its stack size is lower than or equal to 20% of its original number. Duration: [ 1 + 1 per every 8 hero’s Spell Power ] round(s). | Stack size: 20% > 25%. | Stack size: 25% > 35%. | Affects all enemy creatures. | |
| 18 | Marks the target enemy creature. Marked creatures take [ 150 + 15 × hero’s Spell Power ] Magic Damage whenever they perform any action. Duration: [ 1 + 1 per every 8 hero’s Spell Power ] round(s). | Mana: 14 Base Damage: 150 > 200. | Damage per Spell Power: 15 > 20. | Marked target additionally loses 1 Speed and Initiative whenever it performs any action. This effect is stackable. | |
| 35 | Increases the number of units in the target friendly stack by [ 15 + 0.5% × hero’s Spell Power ]%. These units are temporary and cannot exceed 100% of the current number of permanent units in the stack. | Base effect bonus: 15% > 20%. | Base effect bonus: 20% > 30%. | Effect bonus per Spell Power: 0.5% > 1%. |








