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Spells

Heroes of Might and Magic: Olden Era spells: magic schools, levels, mana costs, and effects.

Magic school

Arcane Magic

Arcane Magic - Rank 3

4 spells

SpellManaLevel 1Level 2Level 3Level 4
Assemble!Global Map Magic12

The casting hero immediately interacts with any allied hero within [ 1 × hero’s sight ] squares. Usable 1 times per day.

Radius multiplier: 1 > 2.

Can be used +1 time per day.

Radius multiplier: 2 > 3.

Impending FateCombat Magic13

Deals Damage to all enemies. Each stack takes 20 Magic Damage per its creature tier

Damage per unit tier: 20 > 30.

Damage per unit tier: 30 > 45.

Deals Pure Damage.

ShacklesCombat Magic6

Target enemy creature cannot counterattack. Duration: [ 1 + 1 per every 6 hero’s Spell Power ] round(s).

Base effect duration: 1 > 2.

Dispels “Riposte.”

Affects enemy creatures adjacent to the target.

Temporal SpheresCombat Magic9

Place up to 2 invisible traps on free hexes. Traps trigger when stepped on by a ground creature, dealing Pure Damage to the creature and adjacent ones before disappearing. The Damage equals [ 100% + 5% × hero’s Spell Power ]% of one unit’s maximum HP. Duration: [ 1 + 1 per every 5 hero’s Spell Power ] round(s).

Damage per Spell Power: 5% > 10%.

Traps: 2 > 3.

Damage per Spell Power: 10% > 15%.