Barghest - characteristics, skills - Olden Era

Rank3
Author:
Olden Era Wiki
Published:
Updated:

Description

Among the simple folk, it is believed that barghests abduct children who refuse to heed their parents, delivering them to vampiric lords who curse them with vampirism.

Of course, it’s just a folk legend... isn’t it?

Creature type
Undead

A creature or person whose life has been prolonged by unnatural means. Morale: Always neutral. Luck range: –5 to 5. Fallen Undead do NOT count towards the power of Necromancy reanimation after battle.

Stats

Attack
45
Defense
65
Damage
3-54
Health
145
Speed
64
Initiative
84
Growth
13
Gold
160

Upgrade line

Base

Undead Pet

Rank3
Attack
45
Defense
65
Damage
3-54
Health
145
Speed
55
Initiative
57
Growth
13
Gold
120
Skills
Melee AttackCan only attack adjacent enemies. Provokes counterattacks.
Melee Defense ITakes –30% Melee Damage.
Upgrade

Barghest

Rank3
Attack
45
Defense
6-25
Damage
3-54
Health
14-45
Speed
6+14
Initiative
8+34
Growth
13
Gold
160
Abilities
Call the PackCost2This creature adds [ 20% × amount of units ] temporary unit(s) to its stack.
Skills
Melee AttackCan only attack adjacent enemies. Provokes counterattacks.
Melee Defense ITakes –30% Melee Damage.
Bone CrusherReduces target’s Defense by 1 with each strike and gains an equal amount until the end of battle. This effect cannot be dispelled.
Alternative

Armored Hound

Rank3
Attack
45
Defense
8+23
Damage
3-54
Health
18+44
Speed
5-15
Initiative
5-37
Growth
13
Gold
160
Skills
Melee AttackCan only attack adjacent enemies. Provokes counterattacks.
Melee Defense ITakes –30% Melee Damage.
Protect the FallenWhenever a friendly creature dies, this creature gains +3 Defense until the end of battle.
Lacerated WoundsAttacks wound the target. Wounded creatures take [ 12 + 2 × amount of units ] Damage at the start of their turn. This effect is stackable. Duration: 2 round(s).
Rank 3
Compare

Skills

Melee AttackCan only attack adjacent enemies. Provokes counterattacks.
Melee Defense ITakes –30% Melee Damage.
Bone CrusherReduces target’s Defense by 1 with each strike and gains an equal amount until the end of battle. This effect cannot be dispelled.

Abilities

Call the PackCost2This creature adds [ 20% × amount of units ] temporary unit(s) to its stack.

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