Temple Griffin - characteristics, skills - Olden Era

Rank3
Author:
Olden Era Wiki
Published:
Updated:

Description

While the Sun serves as the official heraldry of the templars, many inquisitors proudly emblazon the griffin onto their banners, claiming its noble presence as a symbol of inspiration. The griffins among their ranks are outfitted with armor infused with the power of the Chalice, further bolstering their formidable presence in battle.

Creature type
Magic Creature

A beast or beast‑like creature. Jadame’s beasts often have fantastical powers; denizens of other planes, even more so. Morale range: –3 to 3. Luck range: –5 to 5. Fallen Magic Creatures count towards the power of Necromancy reanimation after battle.

Stats

Attack
82
Defense
65
Damage
5-91
Health
252
Speed
73
Initiative
121
Growth
7
Gold
350

Upgrade line

Base

Griffin

Rank3
Attack
73
Defense
65
Damage
5-91
Health
252
Speed
55
Initiative
93
Growth
7
Gold
255
Abilities
Valiant CryCost2This creature’s Attack increases by 5 and Initiative by 1. Caw! Duration: 2 round(s).
Skills
Melee AttackCan only attack adjacent enemies. Provokes counterattacks.
FlyingMovement ignores obstacles and traps.
Alert ICan counterattack up to twice per round.
Upgrade

Temple Griffin

Rank3
Attack
8-12
Defense
6-45
Damage
5-91
Health
252
Speed
7+13
Initiative
12+21
Growth
7
Gold
350
Abilities
Valiant CryCost2This creature’s Attack increases by 10 and Initiative by 2. Caw! Duration: 2 round(s).
Skills
Melee AttackCan only attack adjacent enemies. Provokes counterattacks.
FlyingMovement ignores obstacles and traps.
Alert IICan counterattack unlimited times per round.
Alternative

Guardian Griffin

Rank3
Attack
9+11
Defense
10+42
Damage
7-71
Health
252
Speed
6-14
Initiative
10-22
Growth
7
Gold
350
Abilities
Valiant CryCost2This creature’s Attack increases by 10 and Initiative by 2. Caw! Duration: 2 round(s).
Skills
Melee AttackCan only attack adjacent enemies. Provokes counterattacks.
FlyingMovement ignores obstacles and traps.
Alert ICan counterattack up to twice per round.
Loyal ProtectorCounterattacks each time an adjacent enemy attacks a friendly creature.
Rank 3
Compare

Skills

Melee AttackCan only attack adjacent enemies. Provokes counterattacks.
FlyingMovement ignores obstacles and traps.
Alert IICan counterattack unlimited times per round.

Abilities

Valiant CryCost2This creature’s Attack increases by 10 and Initiative by 2. Caw! Duration: 2 round(s).

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