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Adventure Map

Map objects

Heroes of Might and Magic: Olden Era map objects: rewards, guards, conditions, and linked creatures.

Guarded

Guarded objects

Map objects that require a guard fight before use.

68 objects
Abandoned OutpostOutpostsChanges navigation, territory control, or hero access. Using it usually requires a guard fight.ApexCreature hiringProvides access to creature hiring. Using it usually requires a guard fight. Related to hiring: demon, rank 5.BattlefieldCreature hiringProvides access to creature hiring. Using it usually requires a guard fight. Related to hiring: Neutral, rank 13.Bloated MansionCreature hiringProvides access to creature hiring. Using it usually requires a guard fight. Related to hiring: unfrozen, rank 6.Blooming MarshCreature hiringProvides access to creature hiring. Using it usually requires a guard fight. Related to hiring: Neutral, rank 7.Blooming PondCreature hiringProvides access to creature hiring. Using it usually requires a guard fight. Related to hiring: nature, rank 4.Bone ExchangeCreature hiringProvides access to creature hiring. Using it usually requires a guard fight. Related to hiring: necropolis, rank 4.Burning Soul BurrowsCreature hiringProvides access to creature hiring. Using it usually requires a guard fight. Related to hiring: demon, rank 6.BurrowCreature hiringProvides access to creature hiring. Using it usually requires a guard fight. Related to hiring: Neutral, rank 15.Cave PalaceCreature hiringProvides access to creature hiring. Using it usually requires a guard fight. Related to hiring: dungeon, rank 7.Chateau of FeastsCreature hiringProvides access to creature hiring. Using it usually requires a guard fight. Related to hiring: necropolis, rank 7.Chitinous ZigguratCreature hiringProvides access to creature hiring. Using it usually requires a guard fight. Related to hiring: demon, rank 4.Chthonic HomeCreature hiringProvides access to creature hiring. Using it usually requires a guard fight. Related to hiring: dungeon, rank 6.Crystal NestCreature hiringProvides access to creature hiring. Using it usually requires a guard fight. Related to hiring: Neutral, rank 10.Disturbing Summoning RiteCreature hiringProvides access to creature hiring. Using it usually requires a guard fight. Related to hiring: unfrozen, rank 4.Dragon EggshellsCreature hiringProvides access to creature hiring. Using it usually requires a guard fight. Related to hiring: Neutral, rank 6.Dragonslayer BaseCreature hiringProvides access to creature hiring. Using it usually requires a guard fight. Related to hiring: Neutral, rank 9.Eerie Summoning RiteCreature hiringProvides access to creature hiring. Using it usually requires a guard fight. Related to hiring: unfrozen, rank 7.HippodromeCreature hiringProvides access to creature hiring. Using it usually requires a guard fight. Related to hiring: Humans, rank 5.House of ChainsCreature hiringProvides access to creature hiring. Using it usually requires a guard fight. Related to hiring: unfrozen, rank 5.LabyrinthCreature hiringProvides access to creature hiring. Using it usually requires a guard fight. Related to hiring: dungeon, rank 4.Pixie TowerCreature hiringProvides access to creature hiring. Using it usually requires a guard fight. Related to hiring: Neutral, rank 17.PyramidCreature hiringProvides access to creature hiring. Using it usually requires a guard fight. Related to hiring: Neutral, rank 4.PyreCreature hiringProvides access to creature hiring. Using it usually requires a guard fight. Related to hiring: nature, rank 7.Radiant ForgeCreature hiringProvides access to creature hiring. Using it usually requires a guard fight. Related to hiring: Humans, rank 7.Shroomwood ShackCreature hiringProvides access to creature hiring. Using it usually requires a guard fight. Related to hiring: nature, rank 5.StarshardCreature hiringProvides access to creature hiring. Using it usually requires a guard fight. Related to hiring: Neutral, rank 11.Stilled VoicesCreature hiringProvides access to creature hiring. Using it usually requires a guard fight. Related to hiring: dungeon, rank 5.Sundew ThicketCreature hiringProvides access to creature hiring. Using it usually requires a guard fight. Related to hiring: Neutral, rank 12.Sundrop ChapelCreature hiringProvides access to creature hiring. Using it usually requires a guard fight. Related to hiring: Humans, rank 4.Temple of the Four ScholarsCreature hiringProvides access to creature hiring. Using it usually requires a guard fight. Related to hiring: Neutral, rank 1.Terror WoodCreature hiringProvides access to creature hiring. Using it usually requires a guard fight. Related to hiring: Neutral, rank 14.Threshold BasilicaCreature hiringProvides access to creature hiring. Using it usually requires a guard fight. Related to hiring: Humans, rank 6.Thunder LairCreature hiringProvides access to creature hiring. Using it usually requires a guard fight. Related to hiring: nature, rank 6.Timeless MansionCreature hiringProvides access to creature hiring. Using it usually requires a guard fight. Related to hiring: necropolis, rank 5.Tomb of WarriorsCreature hiringProvides access to creature hiring. Using it usually requires a guard fight. Related to hiring: necropolis, rank 6.Tower of LoveCreature hiringProvides access to creature hiring. Using it usually requires a guard fight. Related to hiring: demon, rank 7.Unicorn ValeCreature hiringProvides access to creature hiring. Using it usually requires a guard fight. Related to hiring: Neutral, rank 8.Village HutCreature hiringProvides access to creature hiring. Using it usually requires a guard fight. Related to hiring: Neutral, rank 16.Watcher PlatformCreature hiringProvides access to creature hiring. Using it usually requires a guard fight. Related to hiring: Neutral, rank 3.Boreal CallGuarded unitsStarts a fight for units or army improvement. Rewards: Units. Rewards: Units: 1 Abyssal Envoy Rewards: Units: 2 Abyssal Envoy Using it usually requires a guard fight.Carrion PileGuarded unitsStarts a fight for units or army improvement. Rewards: Units. Rewards: Units: 3 Waurms Rewards: Units: 6 Waurms Using it usually requires a guard fight.ColosseumGuarded unitsStarts a fight for units or army improvement. Rewards: Units. Rewards: Units: 4 Cavalry Rewards: Units: 8 Cavalry Using it usually requires a guard fight.Petrified MemorialGuarded unitsStarts a fight for units or army improvement. Rewards: Units. Rewards: Units: 6 Medusa Rewards: Units: 12 Medusa Using it usually requires a guard fight.Point of BalanceGuarded unitsStarts a fight for units or army improvement. Rewards: Units. Rewards: Units: 1 Sentinel of Glory Rewards: Units: 2 Sentinel of Glory Using it usually requires a guard fight.Ritual PyreGuarded unitsStarts a fight for units or army improvement. Rewards: Units. Rewards: Units: 1 Phoenix Rewards: Units: 2 Phoenix Using it usually requires a guard fight.Tomb of VigilanceGuarded unitsStarts a fight for units or army improvement. Rewards: Units. Rewards: Units: 4 Dread Knight Rewards: Units: 8 Dread Knight Using it usually requires a guard fight.Underground LabyrinthGuarded unitsStarts a fight for units or army improvement. Rewards: Units. Rewards: Units: 3 Waurms Using it usually requires a guard fight.Abandoned MansionGuarded treasuresProvides resources or economic value. Rewards: Artifacts, Resources. Rewards: 2 000 Gold Rewards: 4 000 Gold Using it usually requires a guard fight.Abnormal StructureGuarded treasuresProvides resources or economic value. Rewards: Artifacts. Rewards: Artifacts: Rare artifact Rewards: Artifacts: Rare artifact, Epic artifact Using it usually requires a guard fight.Alvar OutpostGuarded treasuresProvides resources or economic value. Rewards: Resources. Rewards: 4 Wood, 4 Ore, 2 Gems Rewards: 6 Wood, 6 Ore, 3 Gems Using it usually requires a guard fight.Ancient CryptGuarded treasuresProvides resources or economic value. Rewards: Artifacts, Resources. Rewards: 3 000 Gold; Artifacts: Rare artifact Rewards: 6 000 Gold; Artifacts: Rare artifact Using it usually requires a guard fight.Black TowerGuarded treasuresProvides resources or economic value. Rewards: Artifacts, Resources. Rewards: 5 000 Gold Rewards: 2 500 Gold; Artifacts: Common artifact Using it usually requires a guard fight.Circle of LifeGuarded treasuresProvides resources or economic value. Rewards: Resources. Rewards: 3 000 Gold, 4 Crystals Rewards: 4 000 Gold, 6 Crystals Using it usually requires a guard fight.Cursed Old HouseGuarded treasuresProvides resources or economic value. Rewards: Artifacts. Rewards: Artifacts: Rare artifact, Common artifact Rewards: Artifacts: Rare artifact Using it usually requires a guard fight.Dragon UtopiaGuarded treasuresProvides resources or economic value. Rewards: Artifacts, Resources. Rewards: 25 000 Gold; Artifacts: Common artifact, Rare artifact Rewards: 30 000 Gold; Artifacts: Legendary artifact, Rare artifact Using it usually requires a guard fight.Iridescent AbbeyGuarded treasuresProvides resources or economic value. Rewards: Resources. Rewards: 3 000 Gold, 4 Gems Rewards: 4 000 Gold, 6 Gems Using it usually requires a guard fight.Legion’s MemorialGuarded treasuresProvides resources or economic value. Rewards: Resources. Rewards: 2 000 Gold, 6 Wood, 6 Ore Rewards: 3 000 Gold, 8 Wood, 8 Ore Using it usually requires a guard fight.Mearea’s AltarGuarded treasuresProvides resources or economic value. Rewards: Resources. Rewards: 2 000 Gold Rewards: 3 000 Gold Using it usually requires a guard fight.Overgrown Vori RuinsGuarded treasuresProvides resources or economic value. Rewards: Resources. Rewards: 15 000 Gold, 8 Wood, 8 Ore Rewards: 20 000 Gold, 12 Wood, 12 Ore Using it usually requires a guard fight.Prismatic NestGuarded treasuresProvides resources or economic value. Rewards: Resources. Rewards: 3 Gems, 3 Mercury, 3 Crystals Rewards: 4 Gems, 4 Mercury, 4 Crystals Using it usually requires a guard fight.Raiders’ CampGuarded treasuresProvides resources or economic value. Rewards: Artifacts, Resources. Rewards: 5 000 Gold Rewards: 7 500 Gold Using it usually requires a guard fight.Research LaboratoryGuarded treasuresProvides resources or economic value. Rewards: Artifacts, Resources. Rewards: 20 000 Gold; Artifacts: Epic artifact Rewards: 30 000 Gold; Artifacts: Epic artifact Using it usually requires a guard fight.testing_groundsGuarded treasuresProvides resources or economic value. Rewards: Artifacts. Rewards: Artifacts: Legendary artifact Rewards: Artifacts: Epic artifact, Legendary artifact Using it usually requires a guard fight.Troglodyte ThroneGuarded treasuresProvides resources or economic value. Rewards: Resources. Rewards: 8 000 Gold Rewards: 12 000 Gold Using it usually requires a guard fight.Trophy Hunter’s DenGuarded treasuresProvides resources or economic value. Rewards: Resources. Rewards: 6 Wood, 6 Ore, 3 Gems Rewards: 6 Wood, 6 Ore, 3 Mercury Using it usually requires a guard fight.Twilight BloomGuarded treasuresProvides resources or economic value. Rewards: Artifacts, Resources. Rewards: 10 000 Gold; Artifacts: Common artifact Rewards: 10 000 Gold; Artifacts: Rare artifact Using it usually requires a guard fight.Uncanny RiteGuarded treasuresProvides resources or economic value. Rewards: Resources. Rewards: 3 000 Gold, 4 Mercury Rewards: 4 000 Gold, 6 Mercury Using it usually requires a guard fight.