Waurms - characteristics, skills - Olden Era

Rank6
Author:
Olden Era Wiki
Published:
Updated:

Description

Waurmos were once known as semi‑intelligent creatures roaming the Ironsand Desert. It broke my heart to discover they had all become corrupted, now serving as the Hive’s siege breakers.

Creature type
Hive Spawn

A part of a hivemind that serves a powerful lord from beyond. Morale range: –5 to 5. Luck range: –5 to 5. Fallen Hive Spawn count towards the power of Necromancy reanimation after battle.

Stats

Attack
207
Defense
206
Damage
21-2310
Health
1205
Speed
82
Initiative
85
Growth
2
Gold
1200

Upgrade line

Base

Waurms

Rank6
Attack
207
Defense
206
Damage
21-2310
Health
1205
Speed
82
Initiative
85
Growth
2
Gold
1200
Skills
Melee AttackCan only attack adjacent enemies. Provokes counterattacks.
BlinkMovement ignores obstacles and traps.
Corpse EaterIf destination hex contains a fallen corpse, it is devoured, restoring 120 HP. This can revive fallen units.
Demonic StenchReduces enemy creatures’ Luck by 1. This effect does not stack; only the strongest one is active.
Upgrade

Devourer

Rank6
Attack
207
Defense
206
Damage
24-26+37
Health
1205
Speed
10+21
Initiative
8-15
Growth
2
Gold
1900
Abilities
DevourCost3If target enemy creature has fewer than 40% of its original units, it is destroyed immediately. Creatures killed this way leave no corpse.
Skills
Melee AttackCan only attack adjacent enemies. Provokes counterattacks.
BlinkMovement ignores obstacles and traps.
Hivemind: Nest ProtectorAt the start of battle, for each other unique Hive creature in the army, this creature’s Defense increases by 1. Upon death, this creature generates 2 Focus Point(s).
Corpse EaterIf destination hex contains a fallen corpse, it is devoured, restoring 120 HP. This can revive fallen units.
Demonic StenchReduces enemy creatures’ Luck by 2. This effect does not stack; only the strongest one is active.
Alternative

Pyroboros

Rank6
Attack
207
Defense
206
Damage
21-23-310
Health
1205
Speed
8-22
Initiative
9+14
Growth
2
Gold
1900
Skills
Ranged AttackCan attack enemies at any range. Targets 3 or more hexes away take –10% Damage per hex (up to –50%).
Area StrikeDeals Damage to the target and all enemies around it.
DuelistReceives no penalty in Melee range, dealing full Damage.
BlinkMovement ignores obstacles and traps.
Hivemind: VanguardAt the start of battle, for each other unique Hive creature in the army, this creature’s Attack increases by 1. Whenever this creature kills an enemy, it generates 2 Focus Point(s).
Corpse EaterIf destination hex contains a fallen corpse, it is devoured, restoring 120 HP. This can revive fallen units.
Demonic StenchReduces enemy creatures’ Luck by 2. This effect does not stack; only the strongest one is active.
Rank 6
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Skills

Melee AttackCan only attack adjacent enemies. Provokes counterattacks.
BlinkMovement ignores obstacles and traps.
Corpse EaterIf destination hex contains a fallen corpse, it is devoured, restoring 120 HP. This can revive fallen units.
Demonic StenchReduces enemy creatures’ Luck by 1. This effect does not stack; only the strongest one is active.

Abilities

No abilities found for this unit.

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