Hierophant - characteristics, skills - Olden Era
Rank4- Author:
- Olden Era Wiki
- Published:
- Updated:
Description
Hierophants serve as chaplains for the more secular Templars, reinforcing their faith and fortifying their resolve. It is said that with a single prayer, they can heal the wounds of an entire squadron.
Creature type
Living
A fully sentient inhabitant of Jadame. Morale range: –5 to 5. Luck range: –3 to 3. Fallen Living creatures count towards the power of Necromancy reanimation after battle.
Stats
- Attack
- 13№4
- Defense
- 16№1
- Damage
- 11-11№7
- Health
- 35№5
- Speed
- 4№4
- Initiative
- 6№4
- Growth
- 6
- Gold
- 440
Upgrade line
Base
Lightweaver
Rank4
- Attack
- 11№6
- Defense
- 11№6
- Damage
- 11-11№7
- Health
- 35№5
- Speed
- 2№6
- Initiative
- 4№6
- Growth
- 6
- Gold
- 310
Abilities
Skills
Upgrade
Hierophant
Rank4
- Attack
- 13-3№4
- Defense
- 16+3№1
- Damage
- 11-11-3.5№7
- Health
- 35№5
- Speed
- 4+1№4
- Initiative
- 6+1№4
- Growth
- 6
- Gold
- 440
Abilities
Skills
Alternative
Sun Herald
Rank4
- Attack
- 16+3№1
- Defense
- 13-3№4
- Damage
- 11-18+3.5№3
- Health
- 35№5
- Speed
- 3-1№5
- Initiative
- 5-1№5
- Growth
- 6
- Gold
- 440
Abilities
Skills
Rank 4
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