Lich - characteristics, skills - Olden Era

Rank5
Author:
Olden Era Wiki
Published:
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Description

A self‑risen undead bound to the materium through a phylactery and a rite prepared before death. Liches seek immortality and power in the living world.

On Jadame, they also delve into time‑turning magic — necromancy is not the only way to persist in this world, after all.

Creature type
Undead

A creature or person whose life has been prolonged by unnatural means. Morale: Always neutral. Luck range: –5 to 5. Fallen Undead do NOT count towards the power of Necromancy reanimation after battle.

Stats

Attack
126
Defense
127
Damage
12-168
Health
454
Speed
27
Initiative
49
Growth
5
Gold
320

Upgrade line

Base

Lich

Rank5
Attack
126
Defense
127
Damage
12-168
Health
454
Speed
27
Initiative
49
Growth
5
Gold
320
Abilities
Rewind DeathCost2Restores [ 20 + 10 × amount of units ] HP to a friendly creature. This can revive fallen units. Usable twice per battle.
Skills
Ranged AttackCan attack enemies at any range. Replaced with a weaker Melee attack if an enemy is adjacent. –50% Melee Damage. Targets 3 or more hexes away take –10% Damage per hex (up to –50%).
Upgrade

Pestilent Lich

Rank5
Attack
16+43
Defense
12-47
Damage
16-16+26
Health
454
Speed
36
Initiative
5+18
Growth
5
Gold
450
Abilities
Death’s EmbraceCost1Triggers all Over Time effects applied on the target, instantly using their full remaining duration. These effects are then removed.
Skills
Ranged AttackCan attack enemies at any range. Replaced with a weaker Melee attack if an enemy is adjacent. –50% Melee Damage. Targets 3 or more hexes away take –10% Damage per hex (up to –50%).
Area StrikeDeals Damage to the target and all enemies around it.
Alternative

Sanguine Lich

Rank5
Attack
12-46
Defense
16+44
Damage
12-16-28
Health
454
Speed
36
Initiative
4-19
Growth
5
Gold
450
Abilities
Rewind DeathCost2Restores [ 40 + 20 × amount of units ] HP to a friendly creature. This can revive fallen units. Usable twice per battle.
Skills
Ranged AttackCan attack enemies at any range. Replaced with a weaker Melee attack if an enemy is adjacent. –50% Melee Damage. Targets 3 or more hexes away take –10% Damage per hex (up to –50%).
Unlife, UndeathEach attack restores 20% Damage dealt as HP to all friendly creatures.
Knowledge of DeathIncreases the amount of XP gained by the hero by 10%. This effect does not stack.
Rank 5
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Skills

Ranged AttackCan attack enemies at any range. Replaced with a weaker Melee attack if an enemy is adjacent. –50% Melee Damage. Targets 3 or more hexes away take –10% Damage per hex (up to –50%).

Abilities

Rewind DeathCost2Restores [ 20 + 10 × amount of units ] HP to a friendly creature. This can revive fallen units. Usable twice per battle.

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