Sporemancer - characteristics, skills - Olden Era
Rank5- Author:
- Olden Era Wiki
- Published:
- Updated:
Description
All life in the Murmurwoods is interconnected. Those who understand this best become sporemancers — elders who nurture the forest, guiding the elementals that dwell within it and upholding its delicate balance.
Creature type
Living
A fully sentient inhabitant of Jadame. Morale range: –5 to 5. Luck range: –3 to 3. Fallen Living creatures count towards the power of Necromancy reanimation after battle.
Stats
- Attack
- 16№3
- Defense
- 18№2
- Damage
- 15-18№5
- Health
- 60№2
- Speed
- 6№3
- Initiative
- 8№5
- Growth
- 3
- Gold
- 910
Upgrade line
Base
Herbomancer
Rank5
- Attack
- 12№6
- Defense
- 14№5
- Damage
- 15-18№5
- Health
- 60№2
- Speed
- 4№5
- Initiative
- 6№7
- Growth
- 3
- Gold
- 640
Abilities
Skills
Upgrade
Sporemancer
Rank5
- Attack
- 16+4№3
- Defense
- 18+4№2
- Damage
- 15-18-1.5№5
- Health
- 60№2
- Speed
- 6+1№3
- Initiative
- 8№5
- Growth
- 3
- Gold
- 910
Abilities
Skills
Alternative
Murmurmancer
Rank5
- Attack
- 12-4№6
- Defense
- 14-4№5
- Damage
- 18-18+1.5№3
- Health
- 60№2
- Speed
- 5-1№4
- Initiative
- 8№5
- Growth
- 3
- Gold
- 910
Abilities
Skills
Rank 5
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