Sporemancer - characteristics, skills - Olden Era

Rank5
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Olden Era Wiki
Published:
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Description

All life in the Murmurwoods is interconnected. Those who understand this best become sporemancers — elders who nurture the forest, guiding the elementals that dwell within it and upholding its delicate balance.

Creature type
Living

A fully sentient inhabitant of Jadame. Morale range: –5 to 5. Luck range: –3 to 3. Fallen Living creatures count towards the power of Necromancy reanimation after battle.

Stats

Attack
163
Defense
182
Damage
15-185
Health
602
Speed
63
Initiative
85
Growth
3
Gold
910

Upgrade line

Base

Herbomancer

Rank5
Attack
126
Defense
145
Damage
15-185
Health
602
Speed
45
Initiative
67
Growth
3
Gold
640
Abilities
ShroomsongCost2Once per battle, spends all Focus Charges to restore the hero’s mana: 4 for each Focus Charge spent.
Swarm of BeesCost2Deals [ 16 + 4 × amount of units ] Damage to target enemy creature. Bees keep attacking it, dealing [ 16 + 4 × amount of units ] Damage at the beginning of each turn. This effect is stackable. Duration: 3 round(s).
Skills
Long ReachHas an attack that targets the hex directly behind an adjacent hex. It doesn’t provoke counterattacks and doesn’t move the attacker next to their target.
Mushroom MagicReduces the mana cost of the hero’s spells by 1. This effect does not stack; only the strongest one is active.
Upgrade

Sporemancer

Rank5
Attack
16+43
Defense
18+42
Damage
15-18-1.55
Health
602
Speed
6+13
Initiative
85
Growth
3
Gold
910
Abilities
ShroomsongCost2Once per battle, spends all Focus Charges to restore the hero’s mana: 4 for each Focus Charge spent.
Swarm of BeesCost2Deals [ 16 + 4 × amount of units ] Damage to target enemy creature. Bees keep attacking it, dealing [ 16 + 4 × amount of units ] Damage at the beginning of each turn. This effect is stackable. Duration: 3 round(s).
Protective RootsCost2Target friendly creature becomes immune to Magic Damage. Duration: 1 round(s).
Skills
Long ReachHas an attack that targets the hex directly behind an adjacent hex. It doesn’t provoke counterattacks and doesn’t move the attacker next to their target.
Mushroom MagicReduces the mana cost of the hero’s spells by 2. This effect does not stack; only the strongest one is active.
Alternative

Murmurmancer

Rank5
Attack
12-46
Defense
14-45
Damage
18-18+1.53
Health
602
Speed
5-14
Initiative
85
Growth
3
Gold
910
Abilities
ShroomsongCost2Once per battle, spends all Focus Charges to restore the hero’s mana: 6 for each Focus Charge spent.
Echoes of the MurmurwoodsCost2Allows the hero to use the Spellbook again this round. Removes any effects that prevent its use.
Skills
Long ReachHas an attack that targets the hex directly behind an adjacent hex. It doesn’t provoke counterattacks and doesn’t move the attacker next to their target.
Mushroom MagicReduces the mana cost of the hero’s spells by 2. This effect does not stack; only the strongest one is active.
Power of MurmursIncreases the level of the hero’s spells by 1. This effect does not stack.
Rank 5
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Skills

Long ReachHas an attack that targets the hex directly behind an adjacent hex. It doesn’t provoke counterattacks and doesn’t move the attacker next to their target.
Mushroom MagicReduces the mana cost of the hero’s spells by 2. This effect does not stack; only the strongest one is active.

Abilities

ShroomsongCost2Once per battle, spends all Focus Charges to restore the hero’s mana: 4 for each Focus Charge spent.
Swarm of BeesCost2Deals [ 16 + 4 × amount of units ] Damage to target enemy creature. Bees keep attacking it, dealing [ 16 + 4 × amount of units ] Damage at the beginning of each turn. This effect is stackable. Duration: 3 round(s).
Protective RootsCost2Target friendly creature becomes immune to Magic Damage. Duration: 1 round(s).

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