Might classDeath KnightHarbinger of Doom: Enemy creatures always have their minimum possible Luck and will always land an Unlucky Strike when attacking.Walking Rot: All enemies always have their minimum possible Morale.
SpecializationCharismaticIt keeps its army when fleeing from battle against neutral squads. +5% Persuasion Power when using Diplomacy, plus another 1% for every 4 hero level(s).

Hero

King‑of‑Kings

Warrior

A walking amalgamation of countless undead memories, bound into a single form.

Overview

As his mind began failing through the repetition of necromantic rituals, this lich gradually formed a narcissistic personality. Calling itself the King‑of‑Kings, it drew followers who wished to be remembered, to honor the dead, or to learn from the past. Eventually, its unbounded growth caught the attention of the Necromancers Guild — who recognized its potential and made it an agent.

Attack
3
Defense
1
Spell power
1
Knowledge
2

Starting skills

Starting army

Starting spells

Skill drop chance

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