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Heroes of Might and Magic: Olden Era artifacts and sets

Heroes of Might and Magic: Olden Era artifacts: bonuses, sets, slots, and related items. This page collects bonuses, sets, items, and artifact links to other Heroes of Might and Magic: Olden Era pages.

Total
298
artifacts
Shown
298
with current filters
Sets
24
found in data
Upgradeable
148
has an upgrade

Artifact guide

Artifacts, sets, and bonuses

Use rarity, slot, and effect filters, then open an artifact card for bonuses, sets, and linked items.

What is an artifact set?

A set combines several items and can grant extra bonuses when its pieces are collected.

How many artifacts are in the database?

The page currently shows 298 artifacts, including 24 sets.

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Artifact set

Ambassador’s Word

2 artifacts
Items in one set
Set bonus
Ambassador’s Word
With 2 set items equipped:
Neutral squads join the wearer’s army for free.

Artifact set

Anesthesia

3 artifacts
Items in one set
Set bonus
Anesthesia
With 2 set items equipped:
Friendly creatures heal 2.5% of their starting HP at the start of each round. This can revive fallen units.
With 3 set items equipped:
+25% maximum HP to all friendly creatures.

Artifact set

Angelic Alliance

6 artifacts
Items in one set
Set bonus
Angelic Alliance
With 3 set items equipped:
Creatures from different factions do not lower each other’s Morale.
With 6 set items equipped:
+3 Initiative and Speed to all friendly creatures.

Artifact set

Beelzebub’s Chosen

4 artifacts
Items in one set
Set bonus
Beelzebub’s Chosen
With 2 set items equipped:
+1 Speed to friendly creatures.
With 4 set items equipped:
Friendly creatures deal maximum Damage. (If the creature must deal minimum Damage due to another effect, neither is active.)

Artifact set

Dominion of Puppeteers

4 artifacts
Items in one set
Set bonus
Dominion of Puppeteers
With 2 set items equipped:
+1 round(s) to the cooldown of all enemy spells.
With 4 set items equipped:
All spells in the enemy’s Spellbook have minimum level. (If all spells must have maximum level due to another effect, neither is active.)

Artifact set

Duelist’s Pride

3 artifacts
Items in one set
Set bonus
Duelist’s Pride
With 2 set items equipped:
+3 Attack and Defense.
With 3 set items equipped:
All friendly creatures have unlimited counterattacks.

Artifact set

Dwarven Fortitude

4 artifacts
Items in one set
Set bonus
Dwarven Fortitude
With 3 set items equipped:
–1 level(s) to all enemy Magic School spells.
With 4 set items equipped:
Makes the wearer immune to all negative effects in battle and on the global map.

Artifact set

Ethereal Knowledge

4 artifacts
Items in one set
Set bonus
Ethereal Knowledge
With 2 set items equipped:
+3 Spell Power and Knowledge.
With 4 set items equipped:
All lasting effects from friendly spells and creature abilities have unlimited duration.

Artifact set

Hero of Tales

2 artifacts
Items in one set
Set bonus
Hero of Tales
With 2 set items equipped:
When the hero uses Heroic Strike, its effects apply twice.

Artifact set

Inner Song

3 artifacts
Items in one set
Set bonus
Inner Song
With 3 set items equipped:
When friendly creatures use abilities, their turn doesn’t end.

Artifact set

Keeper’s Fortitude

2 artifacts
Items in one set
Set bonus
Keeper’s Fortitude
With 2 set items equipped:
+4 Defense.

Artifact set

Knight’s Honor

5 artifacts
Items in one set
Set bonus
Knight’s Honor
With 3 set items equipped:
+1 Morale and Luck.
With 5 set items equipped:
+3% chance of Morale and Luck triggering for each point of them the wearer has.

Artifact set

Living Arrows

3 artifacts
Items in one set
Set bonus
Living Arrows
With 2 set items equipped:
+1 Initiative to all friendly creatures.
With 3 set items equipped:
Creatures with Ranged attacks gain “Double Shot.”

Artifact set

Milos’s Curse

3 artifacts
Items in one set
Set bonus
Milos’s Curse
With 3 set items equipped:
+4000 Gold daily.

Artifact set

Pauper’s Glory

6 artifacts
Items in one set
Set bonus
Pauper’s Glory
With 2 set items equipped:
+1 Attack, Defense, Spell Power, Knowledge, Morale, and Luck.
With 4 set items equipped:
+1 more Attack, Defense, Spell Power, Knowledge, Morale, and Luck.
With 6 set items equipped:
+1 more Attack, Defense, Spell Power, Knowledge, Morale, and Luck.

Artifact set

Power of the Dragon Father

8 artifacts
Items in one set
Set bonus
Power of the Dragon Father
With 3 set items equipped:
+2 to all attributes.
With 5 set items equipped:
Friendly creatures are immune to all negative effects.
With 8 set items equipped:
Friendly creatures are immune to all Magic Damage.

Artifact set

Scholar’s Wisdom

2 artifacts
Items in one set
Set bonus
Scholar’s Wisdom
With 2 set items equipped:
+4 Knowledge.

Artifact set

Shadow of Death

4 artifacts
Items in one set
Set bonus
Shadow of Death
With 2 set items equipped:
–1 Morale and Luck to all enemy creatures.
With 3 set items equipped:
–1 Initiative and Speed to all enemy creatures.
With 4 set items equipped:
All enemy creatures deal minimal Damage. (If enemy creatures must deal maximum Damage due to another effect, neither is active.)

Artifact set

Shamanic Soul

4 artifacts
Items in one set
Set bonus
Shamanic Soul
With 2 set items equipped:
+25% maximum mana.
With 4 set items equipped:
All spells in the Spellbook have maximum level. (If all spells must have minimum level due to another effect, neither is active.)

Artifact set

Tranquil Glass

3 artifacts
Items in one set
Set bonus
Tranquil Glass
With 3 set items equipped:
Fully restores the hero’s mana at the start of each day.

Artifact set

Ukhtabar Signet

2 artifacts
Items in one set
Set bonus
Ukhtabar Signet
With 2 set items equipped:
+100% XP gain.

Artifact set

Wanderer’s Way

2 artifacts
Items in one set
Set bonus
Wanderer’s Way
With 2 set items equipped:
Eliminates all terrain penalties.

Artifact set

Warrior’s Strength

2 artifacts
Items in one set
Set bonus
Warrior’s Strength
With 2 set items equipped:
+4 Attack.

Artifact set

Wizard’s Might

2 artifacts
Items in one set
Set bonus
Wizard’s Might
With 2 set items equipped:
+4 Spell Power.

Standalone artifacts

No set

215 artifacts
Items without a set
Show items215
Head Torch
CommonHelmetsUpgradeable

+1 sight radius.

Cannot be upgraded.

Monster Head
CommonCloaksUpgradeable

–1 to enemy Morale and Luck.

Cannot be upgraded.

Omencaller
CommonCloaksUpgradeable

–1 to enemy Luck.

Cannot be upgraded.

Chain Mail
CommonArmorUpgradeable

+3 Defense.

Cannot be upgraded.

Soulless Sash
CommonBeltsUpgradeable

–1 Morale to enemy creatures.

Cannot be upgraded.

Shoddy Shield
CommonOff-hand weaponsUpgradeable

+2 Defense.

Cannot be upgraded.

Boreoloth’s Hand
CommonItemsUpgradeable

+1 Attack.

Upgrade: +1 more Attack. Can be upgraded an unlimited number of times.

Boreoloth’s Head
CommonItemsUpgradeable

+1 Knowledge.

Upgrade: +1 more Knowledge. Can be upgraded an unlimited number of times.

Boreoloth’s Heart
CommonItemsUpgradeable

+1 Spell Power.

Upgrade: +1 more Spell Power. Can be upgraded an unlimited number of times.

Boreoloth’s Tail
CommonItemsUpgradeable

+1 Defense.

Upgrade: +1 more Defense. Can be upgraded an unlimited number of times.

Magic Scroll
CommonItems

Adds the “Assemble” spell to the hero’s Spellbook.

Magic Scroll
CommonItems

Adds the “Mirror Copy” spell to the hero’s Spellbook.

Magic Scroll
CommonItems

Adds the “Early Start” spell to the hero’s Spellbook.

Magic Scroll
CommonItems

Adds the “Reality Distortion” spell to the hero’s Spellbook.

Magic Scroll
CommonItems

Adds the “Firewall” spell to the hero’s Spellbook.

Magic Scroll
CommonItems

Adds the “Spatial Snare” spell to the hero’s Spellbook.

Magic Scroll
CommonItems

Adds the “Wean” spell to the hero’s Spellbook.

Magic Scroll
CommonItems

Adds the “Armageddon” spell to the hero’s Spellbook.

Magic Scroll
CommonItems

Adds the “Anti‑Magic” spell to the hero’s Spellbook.

Magic Scroll
CommonItems

Adds the “Twilight” spell to the hero’s Spellbook.

Magic Scroll
CommonItems

Adds the “Fatal Decay” spell to the hero’s Spellbook.

Magic Scroll
CommonItems

Adds the “Shade Cloak” spell to the hero’s Spellbook.

Magic Scroll
CommonItems

Adds the “Clear Fog” spell to the hero’s Spellbook.

Magic Scroll
CommonItems

Adds the “Shackles” spell to the hero’s Spellbook.

Magic Scroll
CommonItems

Adds the “Blink” spell to the hero’s Spellbook.

Magic Scroll
CommonItems

Adds the “Energize” spell to the hero’s Spellbook.

Magic Scroll
CommonItems

Adds the “Energy Explosion” spell to the hero’s Spellbook.

Magic Scroll
CommonItems

Adds the “Carapace” spell to the hero’s Spellbook.

Magic Scroll
CommonItems

Adds the “Temporal Spheres” spell to the hero’s Spellbook.

Magic Scroll
CommonItems

Adds the “Sleep” spell to the hero’s Spellbook.

Magic Scroll
CommonItems

Adds the “Summon Primal Remnant” spell to the hero’s Spellbook.

Magic Scroll
CommonItems

Adds the “Thick Hide” spell to the hero’s Spellbook.

Magic Scroll
CommonItems

Adds the “Ice Bolt” spell to the hero’s Spellbook.

Magic Scroll
CommonItems

Adds the “Black Hole” spell to the hero’s Spellbook.

Magic Scroll
CommonItems

Adds the “Reinforcements” spell to the hero’s Spellbook.

Magic Scroll
CommonItems

Adds the “Optical Illusion” spell to the hero’s Spellbook.

Magic Scroll
CommonItems

Adds the “Impending Fate” spell to the hero’s Spellbook.

Magic Scroll
CommonItems

Adds the “Inner Light” spell to the hero’s Spellbook.

Magic Scroll
CommonItems

Adds the “Haste” spell to the hero’s Spellbook.

Magic Scroll
CommonItems

Adds the “Arina’s Chosen” spell to the hero’s Spellbook.

Magic Scroll
CommonItems

Adds the “Judgement” spell to the hero’s Spellbook.

Magic Scroll
CommonItems

Adds the “Radiant Armor” spell to the hero’s Spellbook.

Magic Scroll
CommonItems

Adds the “Riposte” spell to the hero’s Spellbook.

Magic Scroll
CommonItems

Adds the “Favorable Wind” spell to the hero’s Spellbook.

Magic Scroll
CommonItems

Adds the “From a Bird’s Eye” spell to the hero’s Spellbook.

Magic Scroll
CommonItems

Adds the “Vengeance” spell to the hero’s Spellbook.

Magic Scroll
CommonItems

Adds the “Heavenly Blades” spell to the hero’s Spellbook.

Magic Scroll
CommonItems

Adds the “Healing Water” spell to the hero’s Spellbook.

Magic Scroll
CommonItems

Adds the “Naira’s Veil” spell to the hero’s Spellbook.

Magic Scroll
CommonItems

Adds the “Read Minds” spell to the hero’s Spellbook.

Magic Scroll
CommonItems

Adds the “Doreath’s Tide” spell to the hero’s Spellbook.

Magic Scroll
CommonItems

Adds the “Naira’s Kiss” spell to the hero’s Spellbook.

Magic Scroll
CommonItems

Adds the “Berserk” spell to the hero’s Spellbook.

Magic Scroll
CommonItems

Adds the “Rewind Life” spell to the hero’s Spellbook.

Magic Scroll
CommonItems

Adds the “Guillotine” spell to the hero’s Spellbook.

Magic Scroll
CommonItems

Adds the “Earth’s Rage” spell to the hero’s Spellbook.

Magic Scroll
CommonItems

Adds the “Cave In” spell to the hero’s Spellbook.

Magic Scroll
CommonItems

Adds the “Crystal Crown” spell to the hero’s Spellbook.

Magic Scroll
CommonItems

Adds the “Fireball” spell to the hero’s Spellbook.

Magic Scroll
CommonItems

Adds the “Primordial Chaos” spell to the hero’s Spellbook.

Magic Scroll
CommonItems

Adds the “Groundsight” spell to the hero’s Spellbook.

Magic Scroll
CommonItems

Adds the “Stone Fangs” spell to the hero’s Spellbook.

Magic Scroll
CommonItems

Adds the “Hksmilla’s Rampage” spell to the hero’s Spellbook.

Magic Scroll
CommonItems

Adds the “Circle of Winter” spell to the hero’s Spellbook.

Magic Scroll
CommonItems

Adds the “Chain Lightning” spell to the hero’s Spellbook.

Magic Scroll
CommonItems

Adds the “Lightning Bolt” spell to the hero’s Spellbook.

Magic Scroll
CommonItems

Adds the “Umbral Grip” spell to the hero’s Spellbook.

Magic Scroll
CommonItems

Adds the “Enlarge Shadow” spell to the hero’s Spellbook.

Magic Scroll
CommonItems

Adds the “Web” spell to the hero’s Spellbook.

Magic Scroll
CommonItems

Adds the “Shadow Army” spell to the hero’s Spellbook.

Magic Scroll
CommonItems

Adds the “Summon Starchild” spell to the hero’s Spellbook.

Magic Scroll
CommonItems

Adds the “Silence” spell to the hero’s Spellbook.

Magic Scroll
CommonItems

Adds the “Coup de Grace” spell to the hero’s Spellbook.

Magic Scroll
CommonItems

Adds the “Vulnerability” spell to the hero’s Spellbook.

Magic Scroll
CommonItems

Adds the “Arina’s Touch” spell to the hero’s Spellbook.

Magic Scroll
CommonItems

Adds the “Taunt” spell to the hero’s Spellbook.

Magic Scroll
CommonItems

Adds the “Shorten Shadow” spell to the hero’s Spellbook.

Magic Scroll
CommonItems

Adds the “Song of Power” spell to the hero’s Spellbook.

Magic Scroll
CommonItems

Adds the “Blessing” spell to the hero’s Spellbook.

Magic Scroll
CommonItems

Adds the “Weakening Ray” spell to the hero’s Spellbook.

Magic Scroll
CommonItems

Adds the “Unnatural Calm” spell to the hero’s Spellbook.

Magic Scroll
CommonItems

Adds the “Despair” spell to the hero’s Spellbook.

Crown of the Supreme Magi
RareHelmetsUpgradeable

+4 Knowledge.

Upgrade: +2 more Knowledge. Can be upgraded an unlimited number of times.

Eagle Armor
RareArmorUpgradeable

+2 Morale and Luck.

Cannot be upgraded.

Tunic of the Cyclops King
RareArmorUpgradeable

+4 Spell Power.

Upgrade: +2 more Spell Power. Can be upgraded an unlimited number of times.

Endless Bag
RareBeltsUpgradeable

Produces +1 Gem, Crystal, or Mercury daily. (The resource depends on the bearer’s faction.)

Cannot be upgraded.

Fine Wand
RareOff-hand weaponsUpgradeable

+1 level to all spells.

Cannot be upgraded.

Pelagic Hourglass
RareOff-hand weaponsUpgradeable

The cooldowns of all spells are reduced by 1 round(s).

Cannot be upgraded.

Shield of the Rampaging Ogre
RareOff-hand weaponsUpgradeable

+4 Defense.

Upgrade: +2 more Defense. Can be upgraded an unlimited number of times.

Ogre’s Club of Havoc
RareMain weaponsUpgradeable

+4 Attack.

Upgrade: +2 more Attack. Can be upgraded an unlimited number of times.

Chain Link
RareRingsUpgradeable

Forbids the wearer and the enemy hero to cast tier‑1 and 2 spells in combat.

Cannot be upgraded.

Sixth Finger
RareRingsUpgradeable

–2 to enemy Morale and Luck.

Cannot be upgraded.

Ancient Idol
RareItemsUpgradeable

The hero ignores the restriction on using the same Magic School twice.

Cannot be upgraded.

Deck of Spells
RareItemsUpgradeable

Makes all tier‑1 spells available to the hero.

Cannot be upgraded.

Enchanted Magic Scroll
RareItems

Adds the max. level “Stone Fangs” spell to the hero’s Spellbook.

Enchanted Magic Scroll
RareItems

Adds the max. level “Groundsight” spell to the hero’s Spellbook.

Enchanted Magic Scroll
RareItems

Adds the max. level “Thick Hide” spell to the hero’s Spellbook.

Enchanted Magic Scroll
RareItems

Adds the max. level “Wean” spell to the hero’s Spellbook.

Enchanted Magic Scroll
RareItems

Adds the max. level “Fireball” spell to the hero’s Spellbook.

Enchanted Magic Scroll
RareItems

Adds the max. level “Ice Bolt” spell to the hero’s Spellbook.

Enchanted Magic Scroll
RareItems

Adds the max. level “Firewall” spell to the hero’s Spellbook.

Enchanted Magic Scroll
RareItems

Adds the max. level “Cave In” spell to the hero’s Spellbook.

Enchanted Magic Scroll
RareItems

Adds the max. level “Early Start” spell to the hero’s Spellbook.

Enchanted Magic Scroll
RareItems

Adds the max. level “Mirror Copy” spell to the hero’s Spellbook.

Enchanted Magic Scroll
RareItems

Adds the max. level “Guillotine” spell to the hero’s Spellbook.

Enchanted Magic Scroll
RareItems

Adds the max. level “Black Hole” spell to the hero’s Spellbook.

Enchanted Magic Scroll
RareItems

Adds the max. level “Doreath’s Tide” spell to the hero’s Spellbook.

Enchanted Magic Scroll
RareItems

Adds the max. level “Spatial Snare” spell to the hero’s Spellbook.

Enchanted Magic Scroll
RareItems

Adds the max. level “Reinforcements” spell to the hero’s Spellbook.

Enchanted Magic Scroll
RareItems

Adds the max. level “Assemble” spell to the hero’s Spellbook.

Enchanted Magic Scroll
RareItems

Adds the max. level “Energy Explosion” spell to the hero’s Spellbook.

Enchanted Magic Scroll
RareItems

Adds the max. level “Optical Illusion” spell to the hero’s Spellbook.

Enchanted Magic Scroll
RareItems

Adds the max. level “Temporal Spheres” spell to the hero’s Spellbook.

Enchanted Magic Scroll
RareItems

Adds the max. level “Blink” spell to the hero’s Spellbook.

Enchanted Magic Scroll
RareItems

Adds the max. level “Carapace” spell to the hero’s Spellbook.

Enchanted Magic Scroll
RareItems

Adds the max. level “Impending Fate” spell to the hero’s Spellbook.

Enchanted Magic Scroll
RareItems

Adds the max. level “Song of Power” spell to the hero’s Spellbook.

Enchanted Magic Scroll
RareItems

Adds the max. level “Shackles” spell to the hero’s Spellbook.

Enchanted Magic Scroll
RareItems

Adds the max. level “Energize” spell to the hero’s Spellbook.

Enchanted Magic Scroll
RareItems

Adds the max. level “Crystal Crown” spell to the hero’s Spellbook.

Enchanted Magic Scroll
RareItems

Adds the max. level “Fatal Decay” spell to the hero’s Spellbook.

Enchanted Magic Scroll
RareItems

Adds the max. level “Enlarge Shadow” spell to the hero’s Spellbook.

Enchanted Magic Scroll
RareItems

Adds the max. level “Summon Starchild” spell to the hero’s Spellbook.

Enchanted Magic Scroll
RareItems

Adds the max. level “Arina’s Touch” spell to the hero’s Spellbook.

Enchanted Magic Scroll
RareItems

Adds the max. level “Clear Fog” spell to the hero’s Spellbook.

Enchanted Magic Scroll
RareItems

Adds the max. level “Vengeance” spell to the hero’s Spellbook.

Enchanted Magic Scroll
RareItems

Adds the max. level “Riposte” spell to the hero’s Spellbook.

Enchanted Magic Scroll
RareItems

Adds the max. level “Radiant Armor” spell to the hero’s Spellbook.

Enchanted Magic Scroll
RareItems

Adds the max. level “Heavenly Blades” spell to the hero’s Spellbook.

Enchanted Magic Scroll
RareItems

Adds the max. level “Judgement” spell to the hero’s Spellbook.

Enchanted Magic Scroll
RareItems

Adds the max. level “Arina’s Chosen” spell to the hero’s Spellbook.

Enchanted Magic Scroll
RareItems

Adds the max. level “From a Bird’s Eye” spell to the hero’s Spellbook.

Enchanted Magic Scroll
RareItems

Adds the max. level “Blessing” spell to the hero’s Spellbook.

Enchanted Magic Scroll
RareItems

Adds the max. level “Haste” spell to the hero’s Spellbook.

Enchanted Magic Scroll
RareItems

Adds the max. level “Favorable Wind” spell to the hero’s Spellbook.

Enchanted Magic Scroll
RareItems

Adds the max. level “Weakening Ray” spell to the hero’s Spellbook.

Enchanted Magic Scroll
RareItems

Adds the max. level “Inner Light” spell to the hero’s Spellbook.

Enchanted Magic Scroll
RareItems

Adds the max. level “Taunt” spell to the hero’s Spellbook.

Enchanted Magic Scroll
RareItems

Adds the max. level “Unnatural Calm” spell to the hero’s Spellbook.

Enchanted Magic Scroll
RareItems

Adds the max. level “Silence” spell to the hero’s Spellbook.

Enchanted Magic Scroll
RareItems

Adds the max. level “Vulnerability” spell to the hero’s Spellbook.

Enchanted Magic Scroll
RareItems

Adds the max. level “Berserk” spell to the hero’s Spellbook.

Enchanted Magic Scroll
RareItems

Adds the max. level “Naira’s Kiss” spell to the hero’s Spellbook.

Enchanted Magic Scroll
RareItems

Adds the max. level “Coup de Grace” spell to the hero’s Spellbook.

Enchanted Magic Scroll
RareItems

Adds the max. level “Read Minds” spell to the hero’s Spellbook.

Enchanted Magic Scroll
RareItems

Adds the max. level “Naira’s Veil” spell to the hero’s Spellbook.

Enchanted Magic Scroll
RareItems

Adds the max. level “Web” spell to the hero’s Spellbook.

Enchanted Magic Scroll
RareItems

Adds the max. level “Despair” spell to the hero’s Spellbook.

Enchanted Magic Scroll
RareItems

Adds the max. level “Shade Cloak” spell to the hero’s Spellbook.

Enchanted Magic Scroll
RareItems

Adds the max. level “Umbral Grip” spell to the hero’s Spellbook.

Enchanted Magic Scroll
RareItems

Adds the max. level “Sleep” spell to the hero’s Spellbook.

Enchanted Magic Scroll
RareItems

Adds the max. level “Twilight” spell to the hero’s Spellbook.

Enchanted Magic Scroll
RareItems

Adds the max. level “Lightning Bolt” spell to the hero’s Spellbook.

Enchanted Magic Scroll
RareItems

Adds the max. level “Armageddon” spell to the hero’s Spellbook.

Enchanted Magic Scroll
RareItems

Adds the max. level “Chain Lightning” spell to the hero’s Spellbook.

Enchanted Magic Scroll
RareItems

Adds the max. level “Circle of Winter” spell to the hero’s Spellbook.

Enchanted Magic Scroll
RareItems

Adds the max. level “Summon Primal Remnant” spell to the hero’s Spellbook.

Enchanted Magic Scroll
RareItems

Adds the max. level “Reality Distortion” spell to the hero’s Spellbook.

Enchanted Magic Scroll
RareItems

Adds the max. level “Rewind Life” spell to the hero’s Spellbook.

Enchanted Magic Scroll
RareItems

Adds the max. level “Earth’s Rage” spell to the hero’s Spellbook.

Enchanted Magic Scroll
RareItems

Adds the max. level “Primordial Chaos” spell to the hero’s Spellbook.

Enchanted Magic Scroll
RareItems

Adds the max. level “Hksmilla’s Rampage” spell to the hero’s Spellbook.

Enchanted Magic Scroll
RareItems

Adds the max. level “Anti‑Magic” spell to the hero’s Spellbook.

Enchanted Magic Scroll
RareItems

Adds the max. level “Shorten Shadow” spell to the hero’s Spellbook.

Enchanted Magic Scroll
RareItems

Adds the max. level “Healing Water” spell to the hero’s Spellbook.

Enchanted Magic Scroll
RareItems

Adds the max. level “Shadow Army” spell to the hero’s Spellbook.

Orb of Destruction
RareItemsUpgradeable

Heroic Strike deals +10 basic Damage.

Cannot be upgraded.

Spyglass
RareItemsUpgradeable

+2 sight radius.

Cannot be upgraded.

Voodoo Doll
RareItemsUpgradeable

When the wearer is defeated, they can still be hired back in the Tavern.

Cannot be upgraded.

Banner of Six Winds
EpicCloaksUpgradeable

+1 Speed to friendly creatures.

Cannot be upgraded.

Robe of Enlightenment
EpicArmorUpgradeable

Makes all tier‑3 spells available to the hero.

Cannot be upgraded.

Legion’s Leg
EpicBootsUpgradeable

+50% to all creature growth in all your cities.

Cannot be upgraded.

Swamp Boots
EpicBootsUpgradeable

Eliminates all terrain penalties.

Cannot be upgraded.

Garotte
EpicMain weaponsUpgradeable

–1 Speed to all enemies.

Cannot be upgraded.

Lord’s Ring
EpicRingsUpgradeable

Friendly creatures have +1 Initiative.

Cannot be upgraded.

Ring of Neutrality
EpicRingsUpgradeable

All creatures always have neutral Morale and Luck in battle.

Cannot be upgraded.

Seal of Silence
EpicRingsUpgradeable

+1 round(s) to the cooldown of all enemy spells.

Cannot be upgraded.

Flag of Truce
EpicItemsUpgradeable

The wearer keeps their army whenever they flee from battle.

Cannot be upgraded.

Golden Goose Egg
EpicItemsUpgradeable

Grants a random wondrous reward after a random number of upgrades.

Can have unlimited upgrades.

Mythic Magic Scroll
EpicItems

Adds the “Town Portal” spell to the hero’s Spellbook.

Mythic Magic Scroll
EpicItems

Adds the “Dimension Door” spell to the hero’s Spellbook.

Mythic Magic Scroll
EpicItems

Adds the “Pocket Dimension” spell to the hero’s Spellbook.

Mythic Magic Scroll
EpicItems

Adds the “Second Wind” spell to the hero’s Spellbook.

Mythic Magic Scroll
EpicItems

Adds the “Shadowflight” spell to the hero’s Spellbook.

Mythic Magic Scroll
EpicItems

Adds the “Gate of Light” spell to the hero’s Spellbook.

Orb of Dawn
EpicItemsUpgradeable

All of the hero’s Daylight spells have +1 level(s). Enemy hero has –1 Daylight spell level.

Cannot be upgraded.

Orb of Eternity
EpicItemsUpgradeable

All of the hero’s Arcane spells have +1 level(s). Enemy hero has –1 Arcane spell level.

Cannot be upgraded.

Orb of Inhibition
EpicItemsUpgradeable

On the first round of the battle, heroes cannot use their Spellbook or active abilities.

Cannot be upgraded.

Orb of Twilight
EpicItemsUpgradeable

All of the hero’s Nightshade spells have +1 level(s). Enemy hero has –1 Nightshade spell level.

Cannot be upgraded.

Primordial Orb
EpicItemsUpgradeable

All of the hero’s Primal spells have +1 level(s). Enemy hero has –1 Primal spell level.

Cannot be upgraded.

Runestone Shards
EpicItemsUpgradeable

Makes all tier‑2 spells available to the hero.

Cannot be upgraded.

Shackles of War
EpicItemsUpgradeable

Prevents surrender and flee in battle. (This effects both the wearer and their opponent.)

Cannot be upgraded.

Tactical Guide
EpicItemsUpgradeable

The opponent cannot rearrange creatures before the start of battle.

Cannot be upgraded.

Holy Sigil of Eridore
EpicRelicsUpgradeable

While worn, grants all unlearned Subskills of the following Skills: Logistics, Battle Magic, Wisdom.

Cannot be upgraded.

Holy Sigil of Insara
EpicRelicsUpgradeable

While worn, grants all unlearned Subskills of the following Skills: Leadership, Insight, Diplomacy, Tactics.

Cannot be upgraded.

Holy Sigil of Mearea
EpicRelicsUpgradeable

While worn, grants all unlearned Subskills of the following Skills: Luck, Economy, Daylight Magic.

Cannot be upgraded.

Holy Sigil of Quix
EpicRelicsUpgradeable

While worn, grants all unlearned Subskills of the following Skills: Arcane Magic, Scouting, Battlecraft, Thaumaturgy.

Cannot be upgraded.

Holy Sigil of Roph
EpicRelicsUpgradeable

While worn, grants all unlearned Subskills of the following Skills: Ascension, Necromancy, Murmuring, Triumvirate’s Strength, Abyssal Communion, Summon Swarm.

Cannot be upgraded.

Holy Sigil of The Second Man
EpicRelicsUpgradeable

While worn, grants all unlearned Subskills of the following Skills: Offense, Summon Avatar, Siegecraft, Combat.

Cannot be upgraded.

Holy Sigil of The Seven Magi
EpicRelicsUpgradeable

While worn, grants all unlearned Subskills of the following Skills: Sorcery, Nightshade Magic, Resistance.

Cannot be upgraded.

Holy Sigil of Uurdt
EpicRelicsUpgradeable

While worn, grants all unlearned Subskills of the following Skills: Defense, Primal Magic, Recruitment.

Cannot be upgraded.

Spellbinder’s Hat
LegendaryHelmetsUpgradeable

Makes all tier‑5 spells available to the hero.

Cannot be upgraded.

Two‑faced Mask
LegendaryHelmetsUpgradeable

The hero can use the Spellbook 1 additional time(s) per battle round.

Cannot be upgraded.

Fallen Angel Wings
LegendaryCloaksUpgradeable

Grants constant flight.

Cannot be upgraded.

Magic Key Ring
LegendaryBeltsUpgradeable

Negates all effects that restrict creature rearrangement, surrendering, fleeing, and using the Spellbook and hero abilities in battle.

Cannot be upgraded.

Spells in Bottles
LegendaryBeltsUpgradeable

Makes all tier‑4 spells available to the hero.

Cannot be upgraded.

Seven‑League Boots
LegendaryBootsUpgradeable

+30 Movement points.

Cannot be upgraded.

Warlord Boots
LegendaryBootsUpgradeable

+2 Initiative to friendly creatures.

Cannot be upgraded.

Soulcaller Ring
LegendaryRingsUpgradeable

The enemy loses 1 levels on all Magic School spells.

Cannot be upgraded.

Arcane Tome
LegendaryItemsUpgradeable

Allows the hero to cast all Arcane spells.

Cannot be upgraded.

Daylight Tome
LegendaryItemsUpgradeable

Allows the hero to cast all Daylight spells.

Cannot be upgraded.

Demonic Heart
LegendaryItemsUpgradeable

Replaces all the hero’s spells with their Masterful versions (if they exist).

Cannot be upgraded.

Nightshade Tome
LegendaryItemsUpgradeable

Allows the hero to cast all Nightshade spells.

Cannot be upgraded.

Pole Star
LegendaryItemsUpgradeable

Global Map spells of the hero cost 0 mana.

Cannot be upgraded.

Primal Tome
LegendaryItemsUpgradeable

Allows the hero to cast all Primal spells.

Cannot be upgraded.