Faction
Dungeon
Dungeon in Heroes of Might and Magic: Olden Era: faction overview, with internal links to heroes, units, buildings, and laws.
Factions Olden Era
Heroes of Might and Magic: Olden Era factions: heroes, units, buildings, laws, and internal links.
All factions
Choose a faction by playstyle and jump to the overview, units, heroes, and laws.
| Faction | Playstyle | Key sections |
|---|---|---|
| Dungeon | Dark magic, control, burst threats, and underground power spikes. | |
| Grove | Mobility, nature magic, summons, and flexible creatures for long games. | |
| Swarm | Aggressive pressure, mutations, swarm effects, and risky tempo plays. | |
| Necropolis | Necromancy, attrition, debuffs, and armies that grow through enemy losses. | |
| Schism | Schism: overview, units, heroes, and core faction links. | |
| Temple | Balanced discipline, defenses, reliable troops, and strong support heroes. | |
| Neutral | Neutral creatures and map forces for encounters, rewards, and extra armies. |
Faction
Dungeon in Heroes of Might and Magic: Olden Era: faction overview, with internal links to heroes, units, buildings, and laws.
Faction
Grove in Heroes of Might and Magic: Olden Era: faction overview, with internal links to heroes, units, buildings, and laws.
Faction
Swarm in Heroes of Might and Magic: Olden Era: faction overview, with internal links to heroes, units, buildings, and laws.
Faction
Necropolis in Heroes of Might and Magic: Olden Era: faction overview, with internal links to heroes, units, buildings, and laws.
Faction
Schism in Heroes of Might and Magic: Olden Era: faction overview, with internal links to heroes, units, buildings, and laws.
Faction
Temple in Heroes of Might and Magic: Olden Era: faction overview, with internal links to heroes, units, buildings, and laws.
Faction
Neutral in Heroes of Might and Magic: Olden Era: faction overview, with internal links to heroes, units, buildings, and laws.
Factions
Factions in Heroes of Might and Magic: Olden Era: faction overview, with internal links to heroes, units, buildings, and laws.
Factions in Heroes of Might and Magic: Olden Era: faction overview, with internal links to heroes, units, buildings, and laws.
Compare Olden Era creature stats, roles and costs with a Skeleton example. Check your army budget and decide whether an upgrade helps your next fight.
Tell hero skills, creature abilities and spells apart in Olden Era. Check the target, resource, level, duration and conditions before planning a combo.
Choose an Olden Era hero by specialization, starting army and skills. Compare your opening fights, development and map conditions without a universal tier list.