Stinging Ra’Shoth - characteristics, skills - Olden Era
Rank1- Author:
- Olden Era Wiki
- Published:
- Updated:
Description
Some Ra’Shoth have developed specialized synapses that enable them to discharge electrical currents from a distance. It is remarkable how adaptive life within the Rift seems to be.
Creature type
Magic Creature
A beast or beast‑like creature. Jadame’s beasts often have fantastical powers; denizens of other planes, even more so. Morale range: –3 to 3. Luck range: –5 to 5. Fallen Magic Creatures count towards the power of Necromancy reanimation after battle.
Stats
- Attack
- 5№2
- Defense
- 5№3
- Damage
- 3-3№3
- Health
- 10№4
- Speed
- 4№3
- Initiative
- 4№3
- Growth
- 20
- Gold
- 100
Upgrade line
Base
Ra’Shoth
Rank1
- Attack
- 3№4
- Defense
- 3№5
- Damage
- 3-3№3
- Health
- 10№4
- Speed
- 4№3
- Initiative
- 4№3
- Growth
- 20
- Gold
- 80
Abilities
Skills
Upgrade
Stinging Ra’Shoth
Rank1
- Attack
- 5+1№2
- Defense
- 5+1№3
- Damage
- 3-3№3
- Health
- 10№4
- Speed
- 4-1№3
- Initiative
- 4-1№3
- Growth
- 20
- Gold
- 100
Abilities
Skills
Alternative
Ferocious Ra’Shoth
Rank1
- Attack
- 4-1№3
- Defense
- 4-1№4
- Damage
- 3-3№3
- Health
- 10№4
- Speed
- 5+1№2
- Initiative
- 5+1№2
- Growth
- 20
- Gold
- 100
Abilities
Skills
Rank 1
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