Overview
A fully sentient inhabitant of Jadame.
Morale range: –5 to 5. Luck range: –3 to 3.
Fallen Living creatures count towards the power of Necromancy reanimation after battle.
Only basic data and media have been imported for this entry. It can be expanded through the admin when new sources appear.
Source units
- Value
- arbitrator
- Value
- arbitrator_upg
- Value
- arbitrator_upg_alt
- Value
- assassin
- Value
- assassin_upg
- Value
- assassin_upg_alt
- Value
- blade_dancer
- Value
- blade_dancer_upg
- Value
- blade_dancer_upg_alt
- Value
- crossbowman
- Value
- crossbowman_upg
- Value
- crossbowman_upg_alt
- Value
- dragon_hunter
- Value
- druid
- Value
- druid_upg
- Value
- druid_upg_alt
- Value
- elf_tracker
- Value
- elf_tracker_upg
- Value
- elf_tracker_upg_alt
- Value
- esquire
- Value
- esquire_upg
- Value
- esquire_upg_alt
- Value
- frostworm_rider
- Value
- frostworm_rider_upg
Source units
- Value
- Arbitrator
- Value
- Rift Arbitrator
- Value
- Bloated Arbitrator
- Value
- Infiltrator
- Value
- Guile Infiltrator
- Value
- Bleak Infiltrator
- Value
- Onyx Dancer
- Value
- Jasper Dancer
- Value
- Aureate Dancer
- Value
- Crossbowman
- Value
- Austringer
- Value
- Marksman
- Value
- Dragonslayer
- Value
- Herbomancer
- Value
- Sporemancer
- Value
- Murmurmancer
- Value
- Faun
- Value
- Faun Archer
- Value
- Faun Warrior
- Value
- Swordsman
- Value
- Guard Captain
- Value
- Sun’s Aegis
- Value
- Aga’Shoth Rider
- Value
- Aga’Shoth Tamer
Units
Arbitrator
- Luck
- 0
- Tier
- 6
- Speed
- 4
- Attack
- 20
- Growth
- 2
- Health
- 75
- Morale
- 0
- Defense
- 20
- Experience bonus
- 148
- Maximum damage
- 22
- Minimum damage
- 18
- Initiative
- 5
Rift Arbitrator
- Luck
- 0
- Tier
- 6
- Speed
- 5
- Attack
- 22
- Growth
- 2
- Health
- 75
- Morale
- 0
- Defense
- 24
- Experience bonus
- 237
- Maximum damage
- 22
- Minimum damage
- 18
- Initiative
- 12
Bloated Arbitrator
- Luck
- 0
- Tier
- 6
- Speed
- 5
- Attack
- 28
- Growth
- 2
- Health
- 75
- Morale
- 0
- Defense
- 22
- Experience bonus
- 237
- Maximum damage
- 24
- Minimum damage
- 20
- Initiative
- 8
Infiltrator
- Luck
- 1
- Tier
- 2
- Speed
- 5
- Attack
- 6
- Growth
- 13
- Health
- 13
- Morale
- 0
- Defense
- 2
- Experience bonus
- 13
- Maximum damage
- 5
- Minimum damage
- 3
- Initiative
- 6
Guile Infiltrator
- Luck
- 2
- Tier
- 2
- Speed
- 7
- Attack
- 6
- Growth
- 13
- Health
- 13
- Morale
- 0
- Defense
- 2
- Experience bonus
- 17
- Maximum damage
- 5
- Minimum damage
- 3
- Initiative
- 6
Bleak Infiltrator
- Luck
- 2
- Tier
- 2
- Speed
- 6
- Attack
- 6
- Growth
- 13
- Health
- 13
- Morale
- 0
- Defense
- 2
- Experience bonus
- 17
- Maximum damage
- 5
- Minimum damage
- 3
- Initiative
- 9
Onyx Dancer
- Luck
- 0
- Tier
- 3
- Speed
- 2
- Attack
- 8
- Growth
- 8
- Health
- 18
- Morale
- 0
- Defense
- 8
- Experience bonus
- 18
- Maximum damage
- 7
- Minimum damage
- 5
- Initiative
- 4
Jasper Dancer
- Luck
- 0
- Tier
- 3
- Speed
- 4
- Attack
- 8
- Growth
- 8
- Health
- 18
- Morale
- 0
- Defense
- 8
- Experience bonus
- 25
- Maximum damage
- 7
- Minimum damage
- 5
- Initiative
- 5
Aureate Dancer
- Luck
- 0
- Tier
- 3
- Speed
- 3
- Attack
- 8
- Growth
- 8
- Health
- 18
- Morale
- 0
- Defense
- 8
- Experience bonus
- 25
- Maximum damage
- 7
- Minimum damage
- 5
- Initiative
- 7
Crossbowman
- Luck
- 0
- Tier
- 2
- Speed
- 3
- Attack
- 5
- Growth
- 14
- Health
- 10
- Morale
- 0
- Defense
- 3
- Experience bonus
- 12
- Maximum damage
- 4
- Minimum damage
- 3
- Initiative
- 5
Austringer
- Luck
- 0
- Tier
- 2
- Speed
- 4
- Attack
- 5
- Growth
- 14
- Health
- 10
- Morale
- 0
- Defense
- 4
- Experience bonus
- 16
- Maximum damage
- 4
- Minimum damage
- 3
- Initiative
- 5
Marksman
- Luck
- 0
- Tier
- 2
- Speed
- 3
- Attack
- 6
- Growth
- 14
- Health
- 10
- Morale
- 0
- Defense
- 3
- Experience bonus
- 16
- Maximum damage
- 4
- Minimum damage
- 3
- Initiative
- 7
Dragonslayer
- Luck
- 0
- Tier
- 6
- Speed
- 6
- Attack
- 24
- Health
- 85
- Morale
- 0
- Defense
- 28
- Experience bonus
- 250
- Maximum damage
- 36
- Minimum damage
- 27
- Initiative
- 9
- Squad value
- 1700
Herbomancer
- Luck
- 0
- Tier
- 5
- Speed
- 4
- Attack
- 12
- Growth
- 3
- Health
- 65
- Morale
- 0
- Defense
- 14
- Experience bonus
- 82
- Maximum damage
- 18
- Minimum damage
- 15
- Initiative
- 6
Sporemancer
- Luck
- 0
- Tier
- 5
- Speed
- 6
- Attack
- 16
- Growth
- 3
- Health
- 65
- Morale
- 0
- Defense
- 18
- Experience bonus
- 122
- Maximum damage
- 18
- Minimum damage
- 15
- Initiative
- 8
Murmurmancer
- Luck
- 0
- Tier
- 5
- Speed
- 5
- Attack
- 12
- Growth
- 3
- Health
- 65
- Morale
- 0
- Defense
- 14
- Experience bonus
- 122
- Maximum damage
- 18
- Minimum damage
- 18
- Initiative
- 8
Faun
- Luck
- 0
- Tier
- 1
- Speed
- 2
- Attack
- 4
- Growth
- 12
- Health
- 11
- Morale
- 0
- Defense
- 3
- Experience bonus
- 11
- Maximum damage
- 4
- Minimum damage
- 3
- Initiative
- 5
Faun Archer
- Luck
- 0
- Tier
- 1
- Speed
- 3
- Attack
- 4
- Growth
- 12
- Health
- 11
- Morale
- 0
- Defense
- 3
- Experience bonus
- 15
- Maximum damage
- 4
- Minimum damage
- 3
- Initiative
- 6
Faun Warrior
- Luck
- 0
- Tier
- 1
- Speed
- 4
- Attack
- 6
- Growth
- 12
- Health
- 11
- Morale
- 0
- Defense
- 6
- Experience bonus
- 15
- Maximum damage
- 5
- Minimum damage
- 4
- Initiative
- 7
Swordsman
- Luck
- 0
- Tier
- 1
- Speed
- 4
- Attack
- 4
- Growth
- 18
- Health
- 12
- Morale
- 0
- Defense
- 4
- Experience bonus
- 9
- Maximum damage
- 3
- Minimum damage
- 2
- Initiative
- 5
Guard Captain
- Luck
- 0
- Tier
- 1
- Speed
- 4
- Attack
- 6
- Growth
- 18
- Health
- 12
- Morale
- 0
- Defense
- 5
- Experience bonus
- 12
- Maximum damage
- 3
- Minimum damage
- 2
- Initiative
- 6
Sun’s Aegis
- Luck
- 0
- Tier
- 1
- Speed
- 5
- Attack
- 5
- Growth
- 18
- Health
- 15
- Morale
- 0
- Defense
- 8
- Experience bonus
- 12
- Maximum damage
- 3
- Minimum damage
- 2
- Initiative
- 5
Aga’Shoth Rider
- Luck
- 0
- Tier
- 3
- Speed
- 4
- Attack
- 7
- Growth
- 8
- Health
- 20
- Morale
- 0
- Defense
- 7
- Experience bonus
- 24
- Maximum damage
- 7
- Minimum damage
- 5
- Initiative
- 6
Aga’Shoth Tamer
- Luck
- 0
- Tier
- 3
- Speed
- 7
- Attack
- 8
- Growth
- 8
- Health
- 20
- Morale
- 0
- Defense
- 8
- Experience bonus
- 34
- Maximum damage
- 7
- Minimum damage
- 5
- Initiative
- 9
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