Crossbowman - characteristics, skills - Olden Era

Rank2
Maintained by:
Olden Era Wiki
Record created:
Record updated:
Source:
Game data imported through Olden Era Explorer. Dates refer to the wiki record, not the game version.

Description

Animal handling has always been a challenge for humans. However, those with a talent for ranged combat forge such strong bonds with their hawks that they move as one, guiding each other against their foes.

Creature type
Living

A fully sentient inhabitant of Jadame. Morale range: –5 to 5. Luck range: –3 to 3. Fallen Living creatures can be raised as Undead after battle.

Stats

Attack
4№5
Defense
3№5
Damage
3-4№4
Health
10№4
Speed
3№4
Initiative
4№5
Growth
14
Gold
100

Upgrade line

Base

Crossbowman

Rank2
Attack
4№5
Defense
3№5
Damage
3-4№4
Health
10№4
Speed
3№4
Initiative
4№5
Growth
14
Gold
100
Abilities
Fine BoltsCost2Deals +20% Ranged Damage. Duration: 2 round(s).
Skills
Ranged AttackCan attack enemies at any range. Replaced with a weaker Melee attack if an enemy is adjacent. –50% Melee Damage. Targets 3 or more hexes away take –10% Damage per hex (up to –50%).
View from the HeavensIncreases the hero’s sight radius by 1 while this creature is in their army. This effect does not stack.
Upgrade

Austringer

Rank2
Attack
6№3
Defense
3№5
Damage
3-4№4
Health
10№4
Speed
3№4
Initiative
4-2№5
Growth
14
Gold
140
Abilities
Fine BoltsCost2Deals +20% Ranged Damage. Duration: 2 round(s).
Skills
Ranged AttackCan attack enemies at any range. Replaced with a weaker Melee attack if an enemy is adjacent. –50% Melee Damage. Targets 3 or more hexes away take –10% Damage per hex (up to –50%).
Double ShotStrikes twice when performing Ranged attacks.
View from the HeavensIncreases the hero’s sight radius by 1 while this creature is in their army. This effect does not stack.
Alternative

Marksman

Rank2
Attack
6№3
Defense
3№5
Damage
3-4№4
Health
10№4
Speed
3№4
Initiative
6+2№3
Growth
14
Gold
140
Abilities
Fine BoltsCost2Deals +40% Ranged Damage. Duration: 2 round(s).
Piercing ShotCost1Deals 50% basic attack Damage ([ 2–2 × amount of units ]). The target takes +25% Damage until the end of the round.
Skills
Ranged AttackCan attack enemies at any range. Replaced with a weaker Melee attack if an enemy is adjacent. –50% Melee Damage.
SharpshooterRanged attacks deal full Ranged Damage at any range.
View from the HeavensIncreases the hero’s sight radius by 1 while this creature is in their army. This effect does not stack.
Rank 2
Compare

Skills

Ranged AttackCan attack enemies at any range. Replaced with a weaker Melee attack if an enemy is adjacent. –50% Melee Damage. Targets 3 or more hexes away take –10% Damage per hex (up to –50%).
View from the HeavensIncreases the hero’s sight radius by 1 while this creature is in their army. This effect does not stack.

Abilities

Fine BoltsCost2Deals +20% Ranged Damage. Duration: 2 round(s).

Categories

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Crossbowman - characteristics, skills - Olden Era