Spell
Spatial Snare
- Maintained by:
- Olden Era Wiki
- Record created:
- Record updated:
- Source:
- Game data imported through Olden Era Explorer. Dates refer to the wiki record, not the game version.
Spells
Overview
- Rank
- 4
- School tier
- Arcane Magic Tier 4
- School
- Arcane Magic
- Category
- Combat Magic
- Bonus spell
- false
- School
- Arcane Magic
Levels
- Level
- 1
- Mana
- 10
- Description
- Place up to 2 invisible trap(s) on free hexes. Traps trigger when a ground creature moves through them, halting the creature’s movement, ending its current turn and cancelling its next turn. After triggering, the trap disappears. If the trapped hex is the creature’s final destination , the trap does not trigger. Duration: [ 1 + 1 per every 7 hero’s Spell Power ] round(s).
- Level
- 2
- Mana
- 5
- Description
- Place up to 3 invisible trap(s) on free hexes. Traps trigger when a ground creature moves through them, halting the creature’s movement, ending its current turn and cancelling its next turn. After triggering, the trap disappears. If the trapped hex is the creature’s final destination , the trap does not trigger. Duration: [ 1 + 1 per every 7 hero’s Spell Power ] round(s).
- Description
- Base mana cost: 10 > 5.
- Level
- 3
- Mana
- 5
- Description
- Place up to 4 invisible trap(s) on free hexes. Traps trigger when a ground creature moves through them, halting the creature’s movement, ending its current turn and cancelling its next turn. After triggering, the trap disappears. If the trapped hex is the creature’s final destination , the trap does not trigger. Duration: [ 1 + 1 per every 7 hero’s Spell Power ] round(s).
- Description
- Traps: 2 > 3.
- Level
- 4
- Mana
- 5
- Description
- Place up to 4 invisible trap(s) on free hexes. Traps trigger when a ground creature moves through them, halting the creature’s movement, ending its current turn and cancelling its next turn. After triggering, the trap disappears. If the trapped hex is the creature’s final destination , the trap does not trigger. Duration: [ 1 + 1 per every 7 hero’s Spell Power ] round(s).
- Description
- Traps: 3 > 4.
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