Spells
Heroes of Might and Magic: Olden Era spells: magic schools, levels, mana costs, and effects.
Magic school
Daylight Magic
Daylight Magic - Rank 1
4 spells
| Spell | Mana | Level 1 | Level 2 | Level 3 | Level 4 |
|---|---|---|---|---|---|
| 7 | Target friendly creature deals +20% Damage with basic attacks. Duration: [ 1 + 1 per every 4 hero’s Spell Power ] round(s). | Basic attacks Damage: 20% > 25%. | Affects all friendly creatures. | Basic attacks Damage: 25% > 35%. | |
| 6 | Target friendly creature gains +2 Speed. Duration: [ 1 + 1 per every 4 hero’s Spell Power ] round(s). | Speed bonus: 2 > 4. | Dispels “Web.” | Speed bonus: 4 > 6. | |
| 5 | Target friendly creature restores [ 50 + 5 × hero’s Spell Power ] HP. Cannot revive fallen units. | HP per Spell Power: 5 > 10. | Triggers one more time at the beginning of the next round. | Affects all friendly creatures. | |
| 6 | Target enemy creature loses 2 Attack and Defense. Duration: [ 1 + 1 per every 4 hero’s Spell Power ] round(s). | The reduction of Attack and Defense increases each round. | Dispels “Enlarge Shadow.” | Affects all enemy creatures. |
Daylight Magic - Rank 2
4 spells
| Spell | Mana | Level 1 | Level 2 | Level 3 | Level 4 |
|---|---|---|---|---|---|
| 10 | Target friendly creature deals +20% Damage with Ranged and Long Reach attacks. Duration: [ 1 + 1 per every 5 hero’s Spell Power ] round(s). | Ranged and Long Reach Damage: 20% > 25%. | Ranged and Long Reach Damage: 25% > 35%. | Ranged and Long Reach Damage: 35% > 50%. | |
| 10 | Reveals the borders of all areas, including those hidden by the fog of war. | Mana: 6 Base mana cost: 10 > 6. | Reveals the location of all enemy heroes. | Reveals the location of all cities. | |
| 8 | Reduces the duration of all negative effects applied to the target friendly creature by [ 2 + 1 per every 5 hero’s Spell Power ]. | Base spell effectiveness: 2 > 3. | Affects friendly creatures adjacent to the target. | Affects all friendly creatures. | |
| 10 | Removes 1 counterattack charge(s) from the target enemy for this round. | Mana: 6 Base mana cost: 10 > 6. | Removes all counterattack charges from the target for this round. | Affects all enemy creatures. |
Daylight Magic - Rank 3
4 spells
| Spell | Mana | Level 1 | Level 2 | Level 3 | Level 4 |
|---|---|---|---|---|---|
| 14 | Target friendly creature gains 1 Initiative and 10% maximum HP. Duration: [ 1 + 1 per every 6 hero’s Spell Power ] round(s). | Maximum HP bonus: 10% > 20%. | Affects all friendly creatures. | Doubles Initiative bonus. | |
| 15 | Target friendly creature counterattacks before enemy attack lands. Duration: [ 1 + 1 per every 5 hero’s Spell Power ] round(s). | Deal +20% Damage with counterattacks. | Gain +1 additional counterattack per round. | Affects all friendly creatures. | |
| 6 | Resets the cooldowns of the target friendly creature. | Dispels all effects that block creature attacks or abilities. | The creature may use its limited abilities again. | Affects all friendly creatures. | |
| 11 | All enemies within 2 hexes from the target friendly creature can only target that creature. Each instance of Damage makes the effect last 1 round(s) shorter. Duration: [ 1 + 1 per every 6 hero’s Spell Power ] round(s). | Radius of effect: 2 > 3. | Base effect duration: 1 > 3. | Radius of effect: 3 > 4. |
Daylight Magic - Rank 4
4 spells
| Spell | Mana | Level 1 | Level 2 | Level 3 | Level 4 |
|---|---|---|---|---|---|
| 14 | Reveals 5 squares around the selected space on the global map up to [ 2 × hero’s sight ] square(s) away from the hero. Usable 1 time(s) per day. | Selection radius multiplier: 2 > 3. | Squares revealed: 5 > 8. | Unlimited casting range. | |
| 21 | Target friendly creature deals +35 Pure Damage with each basic attack and restores the same amount of HP. Cannot revive fallen units. Duration: [ 1 + 1 per every 7 hero’s Spell Power ] round(s). | Damage bonus: 35 > 75. | Affects all friendly creatures. | Bonus Damage instantly destroys summoned creatures and temporary stacks. | |
| 18 | Target friendly creature takes –20% Damage from all sources. Duration: [ 1 + 1 per every 7 hero’s Spell Power ] round(s). | Damage reduction: 20% > 30%. | Affects all friendly creatures. | Damage reduction: 30% > 40%. | |
| 16 | Whenever an enemy attacks target friendly creature in Melee, that enemy takes [ 60 + 15 × hero’s Spell Power ] Magic Damage. Duration: [ 1 + 1 per every 7 hero’s Spell Power ] round(s). | Base effect duration: 1 > 3. | Damage per Spell Power: 15 > 20. | The effect applies to all basic attacks. |
Daylight Magic - Rank 5
2 spells
| Spell | Mana | Level 1 | Level 2 | Level 3 | Level 4 |
|---|---|---|---|---|---|
| 18 | Target friendly creature cannot have less than 20% of their current units. Taking Damage reduces the duration of the effect by 1 round(s). Duration: 2 round(s). | Minimum stack size: 20% > 35%. | Base effect duration: 2 > 4. | Minimum stack size: 35% > 50%. | |
| 35 | Strikes target enemy four times, dealing a total of [ 200 + 30 × hero’s Spell Power ] Magic Damage. | Base Damage: 200 > 400. | Damage per Spell Power: 30 > 40. | Damage per Spell Power: 40 > 60. |








