Feitiço

Healing Water

Author:
Olden Era Wiki
Published:
Updated:
_globalotherday_1_magic_healing_water

Visão geral

Does not affect Undead, Embodiments, or Constructs

Classificação
1
Nível da escola
Daylight Magic Tier 1
Escola
Daylight Magic
Categoria
Combat Magic
Feitiço bônus
false
School
day

Níveis

Nível
1
Mana Cost
5
Description
Target friendly creature restores [ 50 + 5 × hero’s Spell Power ] HP. Cannot revive fallen units.
Nível
2
Mana Cost
5
Description
Target friendly creature restores [ 50 + 10 × hero’s Spell Power ] HP. Cannot revive fallen units.
Bonus Description
HP per Spell Power: 5 > 10.
Nível
3
Mana Cost
5
Description
Immediately and at the beginning of next round, restores [ 50 + 10 × hero’s Spell Power ] HP to target friendly creature. Cannot revive fallen units.
Bonus Description
Triggers one more time at the beginning of the next round.
Nível
4
Mana Cost
5
Description
Immediately and at the beginning of next round, restores [ 50 + 10 × hero’s Spell Power ] HP to all friendly creatures. Cannot revive fallen units.
Bonus Description
Affects all friendly creatures.

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