Arbitrator - characteristics, skills - Olden Era

Rank6
Author:
Olden Era Wiki
Published:
Updated:

Description

Heavily transfigured and rendered immobile, these immensely powerful warlocks serve Schism by inscribing Vori seals upon the riftwalkers her cult summons. Yet over time, they slowly unravel into something utterly grotesque.

Creature type
Living

A fully sentient inhabitant of Jadame. Morale range: –5 to 5. Luck range: –3 to 3. Fallen Living creatures count towards the power of Necromancy reanimation after battle.

Stats

Attack
207
Defense
206
Damage
18-2212
Health
758
Speed
46
Initiative
57
Growth
2
Gold
1200

Upgrade line

Base

Arbitrator

Rank6
Attack
207
Defense
206
Damage
18-2212
Health
758
Speed
46
Initiative
57
Growth
2
Gold
1200
Abilities
Command: RepositionCost2Moves a friendly creature to a free hex within 4 hexes of their initial position.
Command: FearCost2Moves an enemy to a free hex within 4 hexes of their initial position.
Skills
Ranged AttackCan attack enemies at any range. Replaced with a weaker Melee attack if an enemy is adjacent. –50% Melee Damage. Targets 3 or more hexes away take –10% Damage per hex (up to –50%).
Paradoxical ShotsRanged penalties are reversed for this creature. Attacks deal +10% Damage per hex (up to a maximum of +50%) if the target is more than 3 hexes away. If the target is adjacent, performs a Melee attack, dealing +50% Damage.
Power of the AbyssIncreases the hero’s maximum mana by 20. This effect does not stack.
Rank 6
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Skills

Ranged AttackCan attack enemies at any range. Replaced with a weaker Melee attack if an enemy is adjacent. –50% Melee Damage. Targets 3 or more hexes away take –10% Damage per hex (up to –50%).
Paradoxical ShotsRanged penalties are reversed for this creature. Attacks deal +10% Damage per hex (up to a maximum of +50%) if the target is more than 3 hexes away. If the target is adjacent, performs a Melee attack, dealing +50% Damage.
Power of the AbyssIncreases the hero’s maximum mana by 20. This effect does not stack.

Abilities

Command: RepositionCost2Moves a friendly creature to a free hex within 4 hexes of their initial position.
Command: FearCost2Moves an enemy to a free hex within 4 hexes of their initial position.

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