Cavalry - characteristics, skills - Olden Era

Rank5
Author:
Olden Era Wiki
Published:
Updated:

Description

If templar infantry is the anvil, these cavaliers are the hammer of the inquisitorial forces. Mounted on sturdy steeds, they charge into battle, inspiring their troops while wreaking havoc in enemy ranks.

Creature type
Living

A fully sentient inhabitant of Jadame. Morale range: –5 to 5. Luck range: –3 to 3. Fallen Living creatures count towards the power of Necromancy reanimation after battle.

Stats

Attack
126
Defense
173
Damage
10-1410
Health
851
Speed
72
Initiative
104
Growth
3
Gold
850

Upgrade line

Base

Cavalry

Rank5
Attack
126
Defense
173
Damage
10-1410
Health
851
Speed
72
Initiative
104
Growth
3
Gold
850
Skills
Melee AttackCan only attack adjacent enemies. Provokes counterattacks.
Piercing Strike IIgnores 30% of the enemy’s Defense.
InspiringIncreases friendly creatures’ Morale by 1. This effect does not stack; only the strongest one is active.
Jousting BonusMoving before an attack increases Damage by 5% per hex moved.
Upgrade

Noble Cavalry

Rank5
Attack
12-26
Defense
17-53
Damage
12-168
Health
851
Speed
7-12
Initiative
13+31
Growth
3
Gold
1220
Abilities
Charge!Cost3Increases Speed and Initiative of all friendly creatures by 1. Duration: 2 round(s).
Skills
Melee AttackCan only attack adjacent enemies. Provokes counterattacks.
Piercing Strike IIIgnores 40% of the enemy’s Defense.
InspiringIncreases friendly creatures’ Morale by 2. This effect does not stack; only the strongest one is active.
Jousting BonusMoving before an attack increases Damage by 10% per hex moved.
Alternative

Sunspear Cavalry

Rank5
Attack
14+25
Defense
22+51
Damage
12-168
Health
851
Speed
8+11
Initiative
10-34
Growth
3
Gold
1220
Skills
Melee AttackCan only attack adjacent enemies. Provokes counterattacks.
Piercing Strike IIIgnores 40% of the enemy’s Defense.
InspiringIncreases friendly creatures’ Morale by 2. This effect does not stack; only the strongest one is active.
Jousting BonusMoving before an attack increases Damage by 10% per hex moved.
Anointed for AttackWhenever this creature gains a positive effect, its Attack increases by 2 until the end of the battle.
Rank 5
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Skills

Melee AttackCan only attack adjacent enemies. Provokes counterattacks.
Piercing Strike IIgnores 30% of the enemy’s Defense.
InspiringIncreases friendly creatures’ Morale by 1. This effect does not stack; only the strongest one is active.
Jousting BonusMoving before an attack increases Damage by 5% per hex moved.

Abilities

No abilities found for this unit.

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