Parasite - characteristics, skills - Olden Era

Rank1
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Olden Era Wiki
Published:
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Description

Parasites are an easy — but nonetheless horrendous — way to create the Hive’s foot soldiers. Attaching themseves to unfortunate passersby, they gain a sturdy, disposable host. Although the host does not possess exceptional agility, it still allows the parasites to be effective in melee, while their own bodies are predisposed to engage the enemy at short distance.

Creature type
Hive Spawn

A part of a hivemind that serves a powerful lord from beyond. Morale range: –5 to 5. Luck range: –5 to 5. Fallen Hive Spawn count towards the power of Necromancy reanimation after battle.

Stats

Attack
34
Defense
35
Damage
2-43
Health
77
Speed
43
Initiative
43
Growth
22
Gold
90

Upgrade line

Base

Parasite

Rank1
Attack
34
Defense
35
Damage
2-43
Health
77
Speed
43
Initiative
43
Growth
22
Gold
90
Skills
Long ReachHas an attack that targets the hex directly behind an adjacent hex. It doesn’t provoke counterattacks and doesn’t move the attacker next to their target.
Topple the Strong!The higher the target’s tier, the more Damage this creature deals to it: +3% Damage per tier of difference.
Upgrade

Warden Parasite

Rank1
Attack
3-34
Defense
6+32
Damage
2-43
Health
9+25
Speed
5-12
Initiative
5-12
Growth
22
Gold
110
Skills
Long ReachHas an attack that targets the hex directly behind an adjacent hex. It doesn’t provoke counterattacks and doesn’t move the attacker next to their target.
Hivemind: Nest ProtectorAt the start of battle, for each other unique Hive creature in the army, this creature’s Defense increases by 1. Upon death, this creature generates 2 Focus Point(s).
Topple the Strong!The higher the target’s tier, the more Damage this creature deals to it: +3% Damage per tier of difference.
Alternative

Ravager Parasite

Rank1
Attack
6+31
Defense
3-35
Damage
2-43
Health
7-27
Speed
6+11
Initiative
6+11
Growth
22
Gold
110
Skills
Long ReachHas an attack that targets the hex directly behind an adjacent hex. It doesn’t provoke counterattacks and doesn’t move the attacker next to their target.
Hivemind: VanguardAt the start of battle, for each other unique Hive creature in the army, this creature’s Attack increases by 1. Whenever this creature kills an enemy, it generates 2 Focus Point(s).
Topple the Strong!The higher the target’s tier, the more Damage this creature deals to it: +3% Damage per tier of difference.
Rank 1
Compare

Skills

Long ReachHas an attack that targets the hex directly behind an adjacent hex. It doesn’t provoke counterattacks and doesn’t move the attacker next to their target.
Topple the Strong!The higher the target’s tier, the more Damage this creature deals to it: +3% Damage per tier of difference.

Abilities

No abilities found for this unit.

Categories

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