Hive Queen - characteristics, skills - Olden Era

Rank7
Author:
Olden Era Wiki
Published:
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Description

I struggled to understand the force behind the Hive until I encountered a Hive Queen. More devil than insect, she whispered of “Master Beelzebub” and his herald.

It was then that I realized what we were up against — and what it would take to win.

Creature type
Hive Spawn

A part of a hivemind that serves a powerful lord from beyond. Morale range: –5 to 5. Luck range: –5 to 5. Fallen Hive Spawn count towards the power of Necromancy reanimation after battle.

Stats

Attack
259
Defense
257
Damage
60-603
Health
2006
Speed
66
Initiative
89
Growth
1
Gold
2100

Upgrade line

Base

Hive Queen

Rank7
Attack
259
Defense
257
Damage
60-603
Health
2006
Speed
66
Initiative
89
Growth
1
Gold
2100
Abilities
Blasphemous AdorationCost1Doubles this creature’s “Soul Assimilator” effects until the end of the next round.
Contaminating BlastCost3Deals 50% of a basic attack ([ 30–30 × amount of units ]) as Magic Damage to the target and all creatures within two hexes of it.
Skills
Melee AttackCan only attack adjacent enemies. Provokes counterattacks.
Soul AssimilatorAt the beginning of a battle, gains bonuses for each faction represented in the enemy’s army: • Temple: +25% Attack • Necropolis: +25% Defense • Grove: +3 Luck and Morale • Dungeon: +10% Damage • Schism: +20% HP • Neutral: +2 Speed
Beelzebub’s AgendaThe hero deals +25% Magic Damage. This effect does not stack.
Squash the Weak!The lower the target’s tier, the more Damage this creature deals to it: +3% Damage per tier of difference.
Upgrade

Hive Mother

Rank7
Attack
259
Defense
257
Damage
60-60-103
Health
275+253
Speed
6-36
Initiative
13+54
Growth
1
Gold
3500
Abilities
Blasphemous AdorationCost1Doubles this creature’s “Soul Assimilator” effects until the end of the next round. All friendly creatures gain the same ability.
Contaminating BlastCost3Deals 100% of a basic attack ([ 60–60 × amount of units ]) as Magic Damage to the target and all creatures within two hexes of it.
Promise of LoveCost2When cast on an enemy, reduces its Speed and Initiative by 4. When cast on a friendly creature, increases its Speed and Initiative by 4. Duration: 3 round(s).
Skills
Melee AttackCan only attack adjacent enemies. Provokes counterattacks.
Hivemind: Nest ProtectorAt the start of battle, for each other unique Hive creature in the army, this creature’s Defense increases by 1. Upon death, this creature generates 2 Focus Point(s).
Soul AssimilatorAt the beginning of a battle, gains bonuses for each faction represented in the enemy’s army: • Temple: +25% Attack • Necropolis: +25% Defense • Grove: +3 Luck and Morale • Dungeon: +10% Damage • Schism: +20% HP • Neutral: +2 Speed
Beelzebub’s AgendaThe hero deals +25% Magic Damage. This effect does not stack.
Squash the Weak!The lower the target’s tier, the more Damage this creature deals to it: +3% Damage per tier of difference.
Alternative

Hive Huntress

Rank7
Attack
259
Defense
257
Damage
70-70+101
Health
250-254
Speed
9+33
Initiative
8-59
Growth
1
Gold
3500
Abilities
Blasphemous AdorationCost1Quadruples this creature’s “Soul Assimilator” effects until the end of the next round.
Skills
Melee AttackCan only attack adjacent enemies. Enemies do not counterattack.
Hivemind: VanguardAt the start of battle, for each other unique Hive creature in the army, this creature’s Attack increases by 1. Whenever this creature kills an enemy, it generates 2 Focus Point(s).
Soul AssimilatorAt the beginning of a battle, gains bonuses for each faction represented in the enemy’s army: • Temple: +25% Attack • Necropolis: +25% Defense • Grove: +3 Luck and Morale • Dungeon: +10% Damage • Schism: +20% HP • Neutral: +2 Speed
Beelzebub’s AgendaThe hero deals +25% Magic Damage. This effect does not stack.
Squash the Weak!The lower the target’s tier, the more Damage this creature deals to it: +3% Damage per tier of difference.
Swift StrikeEnemies do not counterattack.
Rank 7
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Skills

Melee AttackCan only attack adjacent enemies. Provokes counterattacks.
Soul AssimilatorAt the beginning of a battle, gains bonuses for each faction represented in the enemy’s army: • Temple: +25% Attack • Necropolis: +25% Defense • Grove: +3 Luck and Morale • Dungeon: +10% Damage • Schism: +20% HP • Neutral: +2 Speed
Beelzebub’s AgendaThe hero deals +25% Magic Damage. This effect does not stack.
Squash the Weak!The lower the target’s tier, the more Damage this creature deals to it: +3% Damage per tier of difference.

Abilities

Blasphemous AdorationCost1Doubles this creature’s “Soul Assimilator” effects until the end of the next round.
Contaminating BlastCost3Deals 50% of a basic attack ([ 30–30 × amount of units ]) as Magic Damage to the target and all creatures within two hexes of it.

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