Sun’s Aegis - characteristics, skills - Olden Era

Rank1
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Olden Era Wiki
Published:
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Description

Those who believe in the power of the Chalice without question are imbued with the Sun’s strength, utterly convinced that their devotion to the Church will one day lead them to ascend as angels.

A bit strange, if not ambitious.

Creature type
Living

A fully sentient inhabitant of Jadame. Morale range: –5 to 5. Luck range: –3 to 3. Fallen Living creatures count towards the power of Necromancy reanimation after battle.

Stats

Attack
52
Defense
81
Damage
2-34
Health
151
Speed
52
Initiative
52
Growth
18
Gold
110

Upgrade line

Base

Swordsman

Rank1
Attack
43
Defense
44
Damage
2-34
Health
122
Speed
43
Initiative
52
Growth
18
Gold
85
Skills
Melee AttackCan only attack adjacent enemies. Provokes counterattacks.
Ranged Defense ITakes –30% Ranged Damage.
Upgrade

Guard Captain

Rank1
Attack
6+11
Defense
5-33
Damage
2-34
Health
12-32
Speed
4-13
Initiative
6+11
Growth
18
Gold
110
Skills
Melee AttackCan only attack adjacent enemies. Provokes counterattacks.
Double StrikeStrikes twice when performing attacks.
Ranged Defense ITakes –30% Ranged Damage.
Alternative

Sun’s Aegis

Rank1
Attack
5-12
Defense
8+31
Damage
2-34
Health
15+31
Speed
5+12
Initiative
5-12
Growth
18
Gold
110
Skills
Melee AttackCan only attack adjacent enemies. Provokes counterattacks.
AegisThis creature and adjacent friendly creatures take –30% Ranged Damage.
Anointed for DefenseWhenever this creature gains a positive effect, its Defense increases by 2 until the end of the battle.
Rank 1
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Skills

Melee AttackCan only attack adjacent enemies. Provokes counterattacks.
AegisThis creature and adjacent friendly creatures take –30% Ranged Damage.
Anointed for DefenseWhenever this creature gains a positive effect, its Defense increases by 2 until the end of the battle.

Abilities

No abilities found for this unit.

Categories

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