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Arcane Magic

Arcane Magic spells in Heroes of Might and Magic: Olden Era: effects, mana costs, and ranks without master spells.

Magic school

Arcane Magic

Rank 5Combat Magic
Level 1Mana: 30

Effect: Deals [ 80 + 15 × hero’s Spell Power ] Magic Damage to all creatures on the target hex and up to 2 hexes away in every direction. Pulls the furthest affected targets towards the center if possible.

Level 2

Base Damage: 80 > 120.

Level 3

Base Damage: 120 > 200.

Level 4

Damage per Spell Power: 15 > 20.

Rank 5Combat Magic
Level 1Mana: 23

Effect: All friendly creatures gain 1 Speed and Initiative. All enemies lose 1 Speed and Initiative. Duration: [ 1 + 1 per every 8 hero’s Spell Power ] round(s).

Level 2

Base duration of effect: 1 > 2.

Level 3Mana: 19

Base mana cost: 23 > 19.

Level 4

Dispels all negative movement‑restricting effects from friendly creatures and all positive movement‑enhancing effects from enemies.

Rank 5Combat Magic
Level 1Mana: 21

Effect: Selected target takes no Damage from any source. Instead, at the start of each round, it takes all Damage that it would have taken in the previous round as Pure Damage. Duration: [ 1 + 1 per every 8 hero’s Spell Power ] round(s).

Level 2

Damage is reduced by 21%.

Level 3

Base effect duration: 1 > 3.

Level 4

Damage reduction 21% > 41%.