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Daylight Magic

Daylight Magic spells in Heroes of Might and Magic: Olden Era: effects, mana costs, and ranks without master spells.

Magic school

Daylight Magic

Blessing
Rank 1Combat Magic
Level 1Mana: 7

Effect: Target friendly creature deals +15% Damage with basic attacks. Duration: [ 1 + 1 per every 4 hero’s Spell Power ] round(s).

Level 2

Basic attacks Damage: 15% > 20%.

Level 3

Affects all friendly creatures.

Level 4

Basic attacks Damage: 20% > 30%.

Does not affect the Undead

Masterful Blessing
Rank 1Special Combat Magic
Level 1Mana: 7

Effect: Target friendly creature deals +15% Damage with basic attacks and always deals maximum Damage. Duration: [ 1 + 1 per every 4 hero’s Spell Power ] round(s).

Level 2

Basic attacks Damage: 15% > 20%.

Level 3

Affects all friendly creatures.

Level 4

Basic attacks Damage: 20% > 30%.

Does not affect the Undead

Haste
Rank 1Combat Magic
Level 1Mana: 8

Effect: Target friendly creature gains +2 Speed. Duration: [ 2 + 1 per every 4 hero’s Spell Power ] round(s).

Level 2

Speed bonus: 2 > 4.

Level 3

Dispels “Web.”

Level 4

Speed bonus: 4 > 6.

Masterful Haste
Rank 1Special Combat Magic
Level 1Mana: 8

Effect: All friendly creatures gain +2 Speed. Duration: [ 2 + 1 per every 4 hero’s Spell Power ] round(s).

Level 2

Speed bonus: 2 > 4.

Level 3

Dispels “Web.”

Level 4

Speed bonus: 4 > 6.

Healing Water
Rank 1Combat Magic
Level 1Mana: 5

Effect: Target friendly creature restores [ 50 + 5 × hero’s Spell Power ] HP. Cannot revive fallen units.

Level 2

HP per Spell Power: 5 > 10.

Level 3

Triggers one more time at the beginning of the next round.

Level 4

Affects all friendly creatures.

Does not affect Undead, Embodiments, or Constructs

Masterful Healing Water
Rank 1Special Combat Magic
Level 1Mana: 5

Effect: Target friendly creature restores [ 50 + 5 × hero’s Spell Power ] HP. Dispels all negative effects. Cannot revive fallen units.

Level 2

HP per Spell Power: 5 > 10.

Level 3

Triggers one more time at the beginning of the next round.

Level 4

Affects all friendly creatures.

Does not affect Undead, Embodiments, or Constructs

Shorten Shadow
Rank 1Combat Magic
Level 1Mana: 6

Effect: Target enemy creature loses 3 Attack and Defense. Duration: [ 1 + 1 per every 4 hero’s Spell Power ] round(s).

Level 2

The reduction of Attack and Defense increases each round.

Level 3

Dispels “Enlarge Shadow.”

Level 4

Affects all enemy creatures.