Volcanic Scorpion - characteristics, skills - Olden Era

Rank4
Maintained by:
Olden Era Wiki
Record created:
Record updated:
Source:
Game data imported through Olden Era Explorer. Dates refer to the wiki record, not the game version.

Description

As a scholar, I rarely find myself at risk of personal harm while traveling across Jadame. An encounter with a volcanic scorpion and its incredible speed certainly tested that long held sense of security.

Creature type
Hive Spawn

A part of a hivemind that serves a powerful lord from beyond. Morale range: –5 to 5. Luck range: –5 to 5. Fallen Hive Spawn can be raised as Undead after battle.

Stats

Attack
12№5
Defense
14№3
Damage
10-12№7
Health
55№1
Speed
5№3
Initiative
6№4
Growth
5
Gold
420

Upgrade line

Base

Scorpion

Rank4
Attack
12№5
Defense
12№5
Damage
10-12№7
Health
40№3
Speed
4№4
Initiative
5№5
Growth
5
Gold
300
Abilities
Adaptation: AttackCost1Deals +20% Damage until the end of the round.
Adaptation: DefenseCost1Takes –20% Damage until the end of the round.
Adaptation: SpeedCost1Gains 2 Speed until the end of the round.
Skills
Melee AttackCan only attack adjacent enemies. Provokes counterattacks.
Upgrade

Volcanic Scorpion

Rank4
Attack
12-2№5
Defense
14+2№3
Damage
10-12-2№7
Health
55+15№1
Speed
5+1№3
Initiative
6№4
Growth
5
Gold
420
Abilities
Adaptation: AttackCost1Deals +20% Damage until the end of the round.
Adaptation: DefenseCost1Takes –20% Damage until the end of the round.
Adaptation: SpeedCost1Gains 2 Speed until the end of the round.
Skills
Melee AttackCan only attack adjacent enemies. Provokes counterattacks.
Hivemind: Nest ProtectorAt the start of battle, for each other unique Hive creature in the army, this creature’s Defense increases by 1. Upon death, this creature generates 2 Focus Point(s).
Alternative

Spelaean Scorpion

Rank4
Attack
14+2№3
Defense
12-2№5
Damage
12-14+2№4
Health
40-15№3
Speed
4-1№4
Initiative
6№4
Growth
5
Gold
420
Abilities
Adaptation: AttackCost1Deals +30% Damage until the end of the round.
Adaptation: DefenseCost1Takes –30% Damage until the end of the round.
Adaptation: SpeedCost1Gains 3 Speed until the end of the round.
Skills
Melee AttackCan only attack adjacent enemies. Provokes counterattacks.
Hivemind: VanguardAt the start of battle, for each other unique Hive creature in the army, this creature’s Attack increases by 1. Whenever this creature kills an enemy, it generates 2 Focus Point(s).
Rank 4
Compare

Skills

Melee AttackCan only attack adjacent enemies. Provokes counterattacks.
Hivemind: Nest ProtectorAt the start of battle, for each other unique Hive creature in the army, this creature’s Defense increases by 1. Upon death, this creature generates 2 Focus Point(s).

Abilities

Adaptation: AttackCost1Deals +20% Damage until the end of the round.
Adaptation: DefenseCost1Takes –20% Damage until the end of the round.
Adaptation: SpeedCost1Gains 2 Speed until the end of the round.

Categories

Comments

Sign in to leave a comment.

No approved comments yet.